Alexandre N. Tuch

According to our database1, Alexandre N. Tuch authored at least 28 papers between 2009 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

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Bibliography

2017
Is It Still Where I Expect It? - Users' Current Expectations of Interface Elements on the Most Frequent Types of Websites.
Interact. Comput., 2017

Towards understanding the effects of individual gamification elements on intrinsic motivation and performance.
Comput. Hum. Behav., 2017

2016
Leisure and Work, Good and Bad: The Role of Activity Domain and Valence in Modeling User Experience.
ACM Trans. Comput. Hum. Interact., 2016

Understanding player perceptions of RegnaTales, a mobile game for teaching social problem solving skills.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

Perceived User Experience of Animated Transitions in Mobile User Interfaces.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Does Herzberg's Notion of Hygienes and Motivators Apply to User Experience?
ACM Trans. Comput. Hum. Interact., 2015

Linking objective design factors with subjective aesthetics: An experimental study on how structure and color of websites affect the facets of users' visual aesthetic perception.
Comput. Hum. Behav., 2015

Trust and distrust on the web: User experiences and website characteristics.
Comput. Hum. Behav., 2015

2014
A diary study exploring game completion and player experience.
Proceedings of the first ACM SIGCHI annual symposium on Computer-human interaction in play, Toronto, ON, Canada, October 19, 2014

Designing usable web forms: empirical evaluation of web form improvement guidelines.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Opportunities for odor: experiences with smell and implications for technology.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

A systematic review of quantitative studies on the enjoyment of digital entertainment games.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Mental models for web objects in different cultural settings.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Location matters, especially for non-salient features-An eye-tracking study on the effects of web object placement on different types of websites.
Int. J. Hum. Comput. Stud., 2013

Do points, levels and leaderboards harm intrinsic motivation?: an empirical analysis of common gamification elements.
Proceedings of the First International Conference on Gameful Design, 2013

Analyzing users' narratives to understand experience with interactive products.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Empirical evaluation of 20 web form optimization guidelines.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Disassembling gamification: the effects of points and meaning on user motivation and performance.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
User-friendly locations of error messages in web forms: Put them on the right side of the erroneous input field.
Interact. Comput., 2012

The role of visual complexity and prototypicality regarding first impression of websites: Working towards understanding aesthetic judgments.
Int. J. Hum. Comput. Stud., 2012

Is beautiful really usable? Toward understanding the relation between usability, aesthetics, and affect in HCI.
Comput. Hum. Behav., 2012

Linking objective web-design factors to facets of subjective aesthetic perception.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

2011
The Role of Visual Complexity in Affective Reactions to Webpages: Subjective, Eye Movement, and Cardiovascular Responses.
IEEE Trans. Affect. Comput., 2011

Vertical versus dynamic menus on the world wide web: Eye tracking study measuring the influence of menu design and task complexity on user performance and subjective preference.
Comput. Hum. Behav., 2011

Working towards Usable Forms on the World Wide Web: Optimizing Date Entry Input Fields.
Adv. Hum. Comput. Interact., 2011

Working towards Usable Forms on the Worldwide Web: Optimizing Multiple Selection Interface Elements.
Adv. Hum. Comput. Interact., 2011

2010
Symmetry and aesthetics in website design: It's a man's business.
Comput. Hum. Behav., 2010

2009
Visual complexity of websites: Effects on users' experience, physiology, performance, and memory.
Int. J. Hum. Comput. Stud., 2009


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