Roland Ruiters

According to our database1, Roland Ruiters authored at least 17 papers between 2009 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Data-Driven Analysis and Interpolation of Optical Material Properties.
PhD thesis, 2015

2013
WebGL-based streaming and presentation of objects with bidirectional texture functions.
ACM Journal on Computing and Cultural Heritage, 2013

Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions.
Comput. Graph. Forum, 2013

Example-based Interpolation and Synthesis of Bidirectional Texture Functions.
Comput. Graph. Forum, 2013

BTF-based Material Representations: Current Challenges.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2013

Multi-view Normal Field Integration for 3D Reconstruction of Mirroring Objects.
Proceedings of the IEEE International Conference on Computer Vision, 2013

Tensor Approximation in Visualization and Computer Graphics.
Proceedings of the 34th Annual Conference of the European Association for Computer Graphics, 2013

2012
Data Driven Surface Reflectance from Sparse and Irregular Samples.
Comput. Graph. Forum, 2012

Fusing Structured Light Consistency and Helmholtz Normals for 3D Reconstruction.
Proceedings of the British Machine Vision Conference, 2012

2011
Integrated High-Quality Acquisition of Geometry and Appearance for Cultural Heritage.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

WebGL-based Streaming and Presentation Framework for Bidirectional Texture Functions.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Capturing shape and reflectance of food.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

A Multi-camera, Multi-projector Super-Resolution Framework for Structured Light.
Proceedings of the International Conference on 3D Imaging, 2011

2010
Patch-based Texture Interpolation.
Comput. Graph. Forum, 2010

2009
BTF Compression via Sparse Tensor Decomposition.
Comput. Graph. Forum, 2009

Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections.
Comput. Graph. Forum, 2009

Parallelized Matrix Factorization for fast BTF Compression.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009


  Loading...