Reinhard Klein

Orcid: 0000-0002-5505-9347

Affiliations:
  • University of Bonn, Germany


According to our database1, Reinhard Klein authored at least 261 papers between 1993 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Online presence:

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Bibliography

2024
RHINO-VR Experience: Teaching Mobile Robotics Concepts in an Interactive Museum Exhibit.
CoRR, 2024

2023
Unified shape and appearance reconstruction with joint camera parameter refinement.
Graph. Model., October, 2023

Interactive pose and shape editing with simple sketches from different viewing angles.
Comput. Graph., August, 2023

Discrete exterior calculus for meshes with concyclic polygons.
Comput. Aided Geom. Des., April, 2023

Physics-guided Shape-from-Template: Monocular Video Perception through Neural Surrogate Models.
CoRR, 2023

FPO++: Efficient Encoding and Rendering of Dynamic Neural Radiance Fields by Analyzing and Enhancing Fourier PlenOctrees.
CoRR, 2023

TraM-NeRF: Tracing Mirror and Near-Perfect Specular Reflections through Neural Radiance Fields.
CoRR, 2023

Neural inverse procedural modeling of knitting yarns from images.
CoRR, 2023

Efficient 3D Reconstruction, Streaming and Visualization of Static and Dynamic Scene Parts for Multi-client Live-telepresence in Large-scale Environments.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

2022
Towards Tangible Cultural Heritage Experiences - Enriching VR-based Object Inspection with Haptic Feedback.
ACM Journal on Computing and Cultural Heritage, 2022

BoundED: Neural Boundary and Edge Detection in 3D Point Clouds via Local Neighborhood Statistics.
CoRR, 2022

Incomplete Gamma Kernels: Generalizing Locally Optimal Projection Operators.
CoRR, 2022

Efficient structuring of the latent space for controllable data reconstruction and compression.
Graph. Vis. Comput., 2022

Locally-guided neural denoising.
Graph. Vis. Comput., 2022

Real-time image-based lighting of metallic and pearlescent car paints.
Comput. Graph., 2022

Canonical convolutional neural networks.
Proceedings of the International Joint Conference on Neural Networks, 2022

Unbiased Gradient Estimation for Differentiable Surface Splatting via Poisson Sampling.
Proceedings of the Computer Vision - ECCV 2022, 2022

Spline-PINN: Approaching PDEs without Data Using Fast, Physics-Informed Hermite-Spline CNNs.
Proceedings of the Thirty-Sixth AAAI Conference on Artificial Intelligence, 2022

2021
Towards quantitative and intuitive percutaneous tumor puncture via augmented virtual reality.
Comput. Medical Imaging Graph., 2021

Versatile multi-constrained planning for thermal ablation of large liver tumors.
Comput. Medical Imaging Graph., 2021

Collaborative VR-Based 3D Labeling of Live-Captured Scenes by Remote Users.
IEEE Computer Graphics and Applications, 2021

Exploring shape spaces of 3D tree point clouds.
Comput. Graph., 2021

Capturing Anisotropic SVBRDFs.
Proceedings of the 26th International Symposium on Vision, Modeling, and Visualization, 2021

Learning Incompressible Fluid Dynamics from Scratch - Towards Fast, Differentiable Fluid Models that Generalize.
Proceedings of the 9th International Conference on Learning Representations, 2021

2020
Fast Fluid Simulations in 3D with Physics-Informed Deep Learning.
CoRR, 2020

Unsupervised Deep Learning of Incompressible Fluid Dynamics.
CoRR, 2020

3D superimposition of dental casts based on coloured landmark detection using combined computer vision and 3D computer graphics techniques.
Comput. methods Biomech. Biomed. Eng. Imaging Vis., 2020

Temporal Upsampling of Point Cloud Sequences by Optimal Transport for Plant Growth Visualization.
Comput. Graph. Forum, 2020

Where Can I Help? Human-Aware Placement of Service Robots.
Proceedings of the 29th IEEE International Conference on Robot and Human Interactive Communication, 2020

Bonn Appearance Benchmark.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2020

Per-Image Super-Resolution for Material BTFs.
Proceedings of the 2020 IEEE International Conference on Computational Photography, 2020

Fabric Appearance Benchmark.
Proceedings of the 41st Annual Conference of the European Association for Computer Graphics, 2020

2019
SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence.
IEEE Trans. Vis. Comput. Graph., 2019

Constraint-Based Optimized Human Skeleton Extraction from Single-Depth Camera.
Sensors, 2019

Mixed reality based respiratory liver tumor puncture navigation.
Comput. Vis. Media, 2019

A two-streamed network for estimating fine-scaled depth maps from single RGB images.
Comput. Vis. Image Underst., 2019

Bonn Activity Maps: Dataset Description.
CoRR, 2019

Orthogonal Wasserstein GANs.
CoRR, 2019

Automatic reconstruction of fully volumetric 3D building models from point clouds.
CoRR, 2019

Learned Fitting of Spatially Varying BRDFs.
Comput. Graph. Forum, 2019

Real-time Image-based Lighting of Microfacet BRDFs with Varying Iridescence.
Comput. Graph. Forum, 2019

Fast template matching and pose estimation in 3D point clouds.
Comput. Graph., 2019

Using patch-based image synthesis to measure perceptual texture similarity.
Comput. Graph., 2019

Interactive Formation of Statistical Hypotheses in Diffusion Tensor Imaging.
Proceedings of the Eurographics Workshop on Visual Computing for Biology and Medicine, 2019

Augmented Reality Guided Respiratory Liver Tumors Punctures: A Preliminary Feasibility Study.
Proceedings of the SIGGRAPH Asia 2019 Technical Briefs, 2019

Neural Appearance Synthesis and Transfer.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2019

Efficient 3D Reconstruction and Streaming for Group-Scale Multi-client Live Telepresence.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

A VR System for Immersive Teleoperation and Live Exploration with a Mobile Robot.
Proceedings of the 2019 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2019

Inverse Procedural Modeling of Knitwear.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2019

Automatic Normal Orientation in Point Clouds of Building Interiors.
Proceedings of the Advances in Computer Graphics, 2019

Real-Time Multi-Material Reflectance Reconstruction for Large-Scale Scenes Under Uncontrolled Illumination from RGB-D Image Sequences.
Proceedings of the 2019 International Conference on 3D Vision, 2019

2018
Moment-Based Order-Independent Transparency.
Proc. ACM Comput. Graph. Interact. Tech., 2018

Linear Subspaces of the Appearance Space.
J. WSCG, 2018

State of the Art on 3D Reconstruction with RGB-D Cameras.
Comput. Graph. Forum, 2018

Fast texture mapping for triangle soups using electrostatic monopole field lines.
Comput. Graph., 2018

Rapid material capture through sparse and multiplexed measurements.
Comput. Graph., 2018

Interactive Interpolation of Metallic Effect Car Paints.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

Hierarchical Additive Poisson Disk Sampling.
Proceedings of the 23rd International Symposium on Vision, Modeling, and Visualization, 2018

A Method for Fitting Measured Car Paints to a Game Engine's Rendering Model.
Proceedings of the MAM@EGSR 2018: Eurographics Workshop on Material Appearance Modeling, 2018

Data-driven Enhancement of SVBRDF Reflectance Data.
Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018), 2018

2017
Efficient Unsupervised Temporal Segmentation of Motion Data.
IEEE Trans. Multim., 2017

Visual Analytics of Group Differences in Tensor Fields: Application to Clinical DTI.
CoRR, 2017

OctreeBTFs - A compact, seamless and distortion-free reflectance representation.
Comput. Graph., 2017

Embedding shapes with Green's functions for global shape matching.
Comput. Graph., 2017

Appearance Bending: A Perceptual Editing Paradigm for Data-Driven Material Models.
Proceedings of the 22nd International Symposium on Vision, Modeling, and Visualization, 2017

Efficient Lifted Relaxations of the Quadratic Assignment Problem.
Proceedings of the 22nd International Symposium on Vision, Modeling, and Visualization, 2017

High-Quality Multi-Spectral Reflectance Acquisition with X-Rite TAC7.
Proceedings of the MAM@EGSR 2017: Eurographics Workshop on Material Appearance Modeling, 2017

Towards Sparse and Multiplexed Acquisition of Material BTFs.
Proceedings of the MAM@EGSR 2017: Eurographics Workshop on Material Appearance Modeling, 2017

A Two-Streamed Network for Estimating Fine-Scaled Depth Maps from Single RGB Images.
Proceedings of the IEEE International Conference on Computer Vision, 2017

Fast Capture of Spectral Image Series.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017

Interactive Appearance Manipulation of Fiber-based Materials.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 1: GRAPP, Porto, Portugal, February 27, 2017

Approaches and Challenges in the Visual-interactive Comparison of Human Motion Data.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 3: IVAPP, Porto, Portugal, February 27, 2017

An Efficient Statistical Data Representation for Real-Time Rendering of Metallic Effect Car Paints.
Proceedings of the Virtual Reality and Augmented Reality, 2017

2016
Accurate Interactive Visualization of Large Deformations and Variability in Biomedical Image Ensembles.
IEEE Trans. Vis. Comput. Graph., 2016

Learning Fine-Scaled Depth Maps from Single RGB Images.
CoRR, 2016

Automatic reconstruction of parametric building models from indoor point clouds.
Comput. Graph., 2016

Harvesting Dynamic 3D Worlds from Commodity Sensor Clouds.
Proceedings of the GCH 2016 - Eurographics Workshop on Graphics and Cultural Heritage, 2016

Beyond hard shadows: moment shadow maps for single scattering, soft shadows and translucent occluders.
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016

Exploring Material Recognition for Estimating Reflectance and Illumination From a Single Image.
Proceedings of the Eurographics Workshop on Material Appearance Modeling, 2016

Automatic Temporal Segmentation of Articulated Hand Motion.
Proceedings of the Computational Science and Its Applications - ICCSA 2016, 2016

Advances in Geometry and Reflectance Acquisition.
Proceedings of the 37th Annual Conference of the European Association for Computer Graphics, 2016

Matching of Deformable Shapes with Topological Noise.
Proceedings of the 9th Eurographics Workshop on 3D Object Retrieval, 2016

2015
Efficient multi-constrained optimization for example-based synthesis.
Vis. Comput., 2015

Image-Based Reverse Engineering and Visual Prototyping of Woven Cloth.
IEEE Trans. Vis. Comput. Graph., 2015

Solving trigonometric moment problems for fast transient imaging.
ACM Trans. Graph., 2015

A visual analytics perspective on shape analysis: State of the art and future prospects.
Comput. Graph., 2015

Lightweight wrinkle synthesis for 3D facial modeling and animation.
Comput. Aided Des., 2015

Extrapolating Large-Scale Material BTFs under Cross-Device Constraints.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

Simple, Robust, Constant-Time Bounds on Surface Geodesic Distances using Point Landmarks.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

Fast Multiplexed Acquisition of High-dynamic-range Material Appearance.
Proceedings of the 20th International Symposium on Vision, Modeling, and Visualization, 2015

Advances in geometry and reflectance acquisition (course notes).
Proceedings of the SIGGRAPH Asia 2015 Courses, Kobe, Japan, November 2-6, 2015, 2015

Appearance capture and modeling.
Proceedings of the SIGGRAPH Asia 2015 Courses, Kobe, Japan, November 2-6, 2015, 2015

Moment shadow mapping.
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, San Francisco, CA, USA, February 27, 2015

A Short Survey on Optical Material Recognition.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2015

Linear Models for Material BTFs and Possible Applications.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2015

Real-time point cloud compression.
Proceedings of the 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2015

Extrapolation of bidirectional texture functions using texture synthesis guided by photometric normals.
Proceedings of the Measuring, 2015

Multiplexed acquisition of bidirectional texture functions for materials.
Proceedings of the Measuring, 2015

2014
Hybrid tree reconstruction from inhomogeneous point clouds.
Vis. Comput., 2014

Design and Implementation of Practical Bidirectional Texture Function Measurement Devices Focusing on the Developments at the University of Bonn.
Sensors, 2014

Acquiring Bidirectional Texture Functions for Large-Scale Material Samples.
J. WSCG, 2014

Patch-based sparse reconstruction of material BTFs.
J. WSCG, 2014

Towards Efficient Online Compression of Incrementally Acquired Point Clouds.
Proceedings of the 19th International Workshop on Vision, Modeling, and Visualization, 2014

Efficient Unsupervised Temporal Segmentation of Human Motion.
Proceedings of the Eurographics / ACM SIGGRAPH Symposium on Computer Animation, 2014

Segmentation-free quantification of spots on a homogeneous background.
Proceedings of the 9th IEEE Conference on Visual Analytics Science and Technology, 2014

Are reflectance field renderings appropriate for optical flow evaluation?
Proceedings of the 2014 IEEE International Conference on Image Processing, 2014

Automatic Generation of Structural Building Descriptions from 3D Point Cloud Scans.
Proceedings of the GRAPP 2014, 2014

Material Recognition for Efficient Acquisition of Geometry and Reflectance.
Proceedings of the Computer Vision - ECCV 2014 Workshops, 2014

Material Classification Based on Training Data Synthesized Using a BTF Database.
Proceedings of the Computer Vision - ECCV 2014, 2014

A Visual Analytics Approach to Study Anatomic Covariation.
Proceedings of the IEEE Pacific Visualization Symposium, 2014

Towards the Extraction of Hierarchical Building Descriptions from 3D Indoor Scans.
Proceedings of the 7th Eurographics Workshop on 3D Object Retrieval, 2014

Active Recognition and Manipulation for Mobile Robot Bin Picking.
Proceedings of the Gearing Up and Accelerating Cross-fertilization between Academic and Industrial Robotics Research in Europe:, 2014

2013
WebGL-based streaming and presentation of objects with bidirectional texture functions.
ACM Journal on Computing and Cultural Heritage, 2013

Compact Part-Based Shape Spaces for Dense Correspondences.
CoRR, 2013

Level-of-Detail Streaming and Rendering using Bidirectional Sparse Virtual Texture Functions.
Comput. Graph. Forum, 2013

Non-Local Image Reconstruction for Efficient Computation of Synthetic Bidirectional Texture Functions.
Comput. Graph. Forum, 2013

Example-based Interpolation and Synthesis of Bidirectional Texture Functions.
Comput. Graph. Forum, 2013

DOME II: A Parallelized BTF Acquisition System.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2013

BTF-based Material Representations: Current Challenges.
Proceedings of the Eurographics Workshop on Material Appearance Modeling: Issues and Acquisition, 2013

Mobile bin picking with an anthropomorphic service robot.
Proceedings of the 2013 IEEE International Conference on Robotics and Automation, 2013

Combining contour and shape primitives for object detection and pose estimation of prefabricated parts.
Proceedings of the IEEE International Conference on Image Processing, 2013

Multi-view Normal Field Integration for 3D Reconstruction of Mirroring Objects.
Proceedings of the IEEE International Conference on Computer Vision, 2013

User Awareness for Collaborative Multi-touch Interaction.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
Data Driven Surface Reflectance from Sparse and Irregular Samples.
Comput. Graph. Forum, 2012

Interactive Steering of Mesh Animations.
Proceedings of the 2012 Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2012

Shape-Primitive Based Object Recognition and Grasping.
Proceedings of the ROBOTIK 2012, 2012

Fusing Structured Light Consistency and Helmholtz Normals for 3D Reconstruction.
Proceedings of the British Machine Vision Conference, 2012

2011
Practical spectral characterization of trichromatic cameras.
ACM Trans. Graph., 2011

A Volumetric Approach to Predictive Rendering of Fabrics.
Comput. Graph. Forum, 2011

River Networks for Instant Procedural Planets.
Comput. Graph. Forum, 2011

Integrated High-Quality Acquisition of Geometry and Appearance for Cultural Heritage.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

WebGL-based Streaming and Presentation Framework for Bidirectional Texture Functions.
Proceedings of the 12th International Symposium on Virtual Reality, 2011

Capturing shape and reflectance of food.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Non-local image reconstruction for efficient BTF synthesis.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Efficient retrieval of 3D building models using embeddings of attributed subgraphs.
Proceedings of the 20th ACM Conference on Information and Knowledge Management, 2011

Semantically steered visual analysis of highly detailed morphometric shape spaces.
Proceedings of the 2011 IEEE Symposium on Biological Data Visualization, 2011

A Multi-camera, Multi-projector Super-Resolution Framework for Structured Light.
Proceedings of the International Conference on 3D Imaging, 2011

2010
PhotoPath: Single Image Path Depictions from Multiple Photographs.
J. WSCG, 2010

Efficient Bimanual Symmetric 3D Manipulation for Bare-Handed Interaction.
J. Virtual Real. Broadcast., 2010

Spectralization: Reconstructing spectra from sparse data.
Comput. Graph. Forum, 2010

Patch-based Texture Interpolation.
Comput. Graph. Forum, 2010

Robust normal estimation for point clouds with sharp features.
Comput. Graph., 2010

The PROBADO Project - Approach and Lessons Learned in Building a Digital Library System for Heterogeneous Non-textual Documents.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2010

Groundtruth Data for Multispectral Bidirectional Texture Functions.
Proceedings of the 5th European Conference on Colour in Graphics, 2010

Learning the Compositional Structure of Man-Made Objects for 3D Shape Retrieval.
Proceedings of the 3rd Eurographics Workshop on 3D Object Retrieval, 2010

2009
A practical approach for photometric acquisition of hair color.
ACM Trans. Graph., 2009

A variational approach for automatic generation of panoramic maps.
ACM Trans. Graph., 2009

Interactive Exploration of Large Event Datasets in High Energy Physics.
J. WSCG, 2009

Completion and Reconstruction with Primitive Shapes.
Comput. Graph. Forum, 2009

BTF Compression via Sparse Tensor Decomposition.
Comput. Graph. Forum, 2009

Heightfield and spatially varying BRDF Reconstruction for Materials with Interreflections.
Comput. Graph. Forum, 2009

Variational Surface Approximation and Model Selection.
Comput. Graph. Forum, 2009

BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs.
Comput. Graph. Forum, 2009

Efficient Resampling, Compression and Rendering of Metallic and Pearlescent Paint.
Proceedings of the 14th International Workshop on Vision, Modeling, and Visualization, 2009

Markerless Visual Human Movement Tracking for HCI: What Frequency?.
Proceedings of the EG UK Theory and Practice of Computer Graphics, 2009

Hybrid cursor control for precise and fast positioning without clutching.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Visualization Framework for the Integration and Exploration of Heterogeneous Geospatial Data.
Proceedings of the 30th Annual Conference of the European Association for Computer Graphics, 2009

Parallelized Matrix Factorization for fast BTF Compression.
Proceedings of the 9th Eurographics Symposium on Parallel Graphics and Visualization, 2009

A 3D Shape Benchmark for Retrieval and Automatic Classification of Architectural Data.
Proceedings of the 2nd Eurographics Workshop on 3D Object Retrieval, 2009

2008
Effective Visualization of Short Routes.
IEEE Trans. Vis. Comput. Graph., 2008

Scale Space Based Feature Point Detection on Surfaces.
J. WSCG, 2008

Libugrab - A Versatile Grabbing Library.
J. WSCG, 2008

Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements.
Comput. Graph. Forum, 2008

Context Aware Terrain Visualization for Wayfinding and Navigation.
Comput. Graph. Forum, 2008

Fast vector quantization for efficient rendering of compressed point-clouds.
Comput. Graph., 2008

Learning Distinctive Local Object Characteristics for 3D Shape Retrieval.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

Augmented Compression for Server-Side Rendering.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

1-2-tree: Semantic Modeling and Editing of Trees.
Proceedings of the 13th International Fall Workshop on Vision, Modeling, and Visualization, 2008

BAT - a Distributed Meta-tracking System.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

2007
Efficient and Accurate Rendering of Vector Data on Virtual Landscapes.
J. WSCG, 2007

Efficient RANSAC for Point-Cloud Shape Detection.
Comput. Graph. Forum, 2007

Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic initialization.
Comput. Graph. Forum, 2007

Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007

A Parallelly Decodeable Compression Scheme for Efficient Point-Cloud Rendering.
Proceedings of the 4th Symposium on Point Based Graphics, 2007

Texture Atlas Generation for Inconsistent Meshes and Point Sets.
Proceedings of the 2007 International Conference on Shape Modeling and Applications (SMI 2007), 2007

An integrated framework for procedural modeling.
Proceedings of the 23rd Spring Conference on Computer Graphics, 2007

Procedural Editing of Bidirectional Texture Functions.
Proceedings of the Eurographics Symposium on Rendering Techniques, Grenoble, France, 2007, 2007

Simple and Efficient Mesh Editing with Consistent Local Frames.
Proceedings of the 15th Pacific Conference on Computer Graphics and Applications, 2007

2006
GPU-based Appearance Preserving Trimmed NURBS Rendering.
J. WSCG, 2006

Detecting Holes in Point Set Surfaces.
J. WSCG, 2006

Data-driven Local Coordinate Systems for Image-Based Rendering.
Comput. Graph. Forum, 2006

GPU-based Collision Detection for Deformable Parameterized Surfaces.
Comput. Graph. Forum, 2006

Octree-based Point-Cloud Compression.
Proceedings of the 3rd Symposium on Point Based Graphics, 2006

An interactive multi-user holographic environment.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries.
Proceedings of the Eurographics Symposium on Rendering Techniques, Nicosia, Cyprus, 2006, 2006

Verification of rendering quality from measured BTFs.
Proceedings of the 3rd Symposium on Applied Perception in Graphics and Visualization, 2006

Free-form modelling for surface inpainting.
Proceedings of the 4th International Conference on Virtual Reality, 2006

2005
Interactive fragment tracing.
Vis. Comput., 2005

GPU-based trimming and tessellation of NURBS and T-Spline surfaces.
ACM Trans. Graph., 2005

Fast and Accurate Hausdorff Distance Calculation between Meshes.
J. WSCG, 2005

Statistical Shape Analysis for Computer Aided Spine Deformity Detection.
J. WSCG, 2005

Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis.
Comput. Graph. Forum, 2005

Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions.
Comput. Graph. Forum, 2005

Rapid Synchronous Acquisition of Geometry and Appearance of Cultural Heritage Artefacts.
Proceedings of the 6th International Symposium on Virtual Reality, 2005

Detail-Preserving Surface Inpainting.
Proceedings of the 6th International Symposium on Virtual Reality, 2005

Simple and efficient compression of animation sequences.
Proceedings of the 2005 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2005

Graphische Datenverarbeitung.
Proceedings of the 35. Jahrestagung der Gesellschaft für Informatik, 2005

Exploitation of human shadow perception for fast shadow rendering.
Proceedings of the 2nd Symposium on Applied Perception in Graphics and Visualization, 2005

2004
Virtual Try-On.
Inform. Spektrum, 2004

Efficient representation and extraction of 2-manifold isosurfaces using kd-trees.
Graph. Model., 2004

Reflectance field based real-time, high-quality rendering of bidirectional texture functions.
Comput. Graph., 2004

Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models.
Comput. Graph., 2004

Fat borders: gap filling for efficient view-dependent LOD NURBS rendering.
Comput. Graph., 2004

Shape retrieval using 3D Zernike descriptors.
Comput. Aided Des., 2004

Scalable Compression and Rendering of Textured Terrain Data.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

High-Quality Silhouette Illustration for Texture-Based Volume Rendering.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Efficient Trimmed NURBS Tessellation.
Proceedings of the 12-th International Conference in Central Europe on Computer Graphics, 2004

Hardware-accelerated ambient occlusion computation.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Memory Efficient Billboard Clouds for BTF Textured Objects.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Real-time out-of-core trimmed NURBS rendering and editing.
Proceedings of the 9th International Fall Workshop on Vision, Modeling, and Visualization, 2004

Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellation.
Proceedings of the 6th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2004

Image-Based Registration of 3D-Range Data Using Feature Surface Elements.
Proceedings of the 5th International Symposium on Virtual Reality, 2004

Real-time appearance preserving out-of-core rendering with shadows.
Proceedings of the 15th Eurographics Workshop on Rendering Techniques, 2004

Classification for Fourier Volume Rendering.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Enhancing Fourier Volume Rendering Using Contour Extraction.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention -- MICCAI 2004, 2004

Decoupling BRDFs from Surface Mesostructures.
Proceedings of the Graphics Interface 2004 Conference, 2004

Simulation of Clothes for Real-time Applications.
Proceedings of the 25th Annual Conference of the European Association for Computer Graphics, 2004

Probabilistic Motion Sequence Generation.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Fast Environmental Lighting for Local-PCA Encoded BTFs.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Visual-Fidelity? Dataglove Calibration.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Consistent Normal Orientation for Polygonal Meshes.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Towards the next generation of 3D content creation.
Proceedings of the working conference on Advanced visual interfaces, 2004

2003
Intersection Free Simplification.
Int. J. Shape Model., 2003

Automatic Texture Atlas Generation from Trimmed NURBS Models.
Comput. Graph. Forum, 2003

Efficient NURBS Rendering using View-Dependent LOD and Normal Maps.
Proceedings of the 11-th International Conference in Central Europe on Computer Graphics, 2003

Compression and Real-Time Rendering of Measured BTFs Using Local PCA.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Out-of-Core Simplification with Guaranteed Error Tolerance.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

Image and 3D-Object Editing with Precisely Specified Editing Regions.
Proceedings of the 8th International Fall Workshop on Vision, Modeling, and Visualization, 2003

3D zernike descriptors for content based shape retrieval.
Proceedings of the Eighth ACM Symposium on Solid Modeling and Applications 2003, 2003

Mesh Forging: Editing of 3D-Meshes Using Implicitly Defined Occluders.
Proceedings of the First Eurographics Symposium on Geometry Processing, 2003

Efficient and Realistic Visualization of Cloth.
Proceedings of the 14th Eurographics Workshop on Rendering Techniques, 2003

Depth-Peeling for Texture-Based Volume Rendering.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003

An Adaptable Surface Parameterization Method.
Proceedings of the 12th International Meshing Roundtable, 2003

2002
Efficient Multiresolution Models for progressive Terrain Rendering (Effiziente Multiresolutionsmodelle für progressives Terrain Rendering).
Informationstechnik Tech. Inform., 2002

Computing Geodesic Paths on Triangular Meshes.
Proceedings of the 10-th International Conference in Central Europe on Computer Graphics, 2002

Multiresolution rendering by sewing trimmed NURBS surfaces.
Proceedings of the Seventh ACM Symposium on Solid Modeling and Applications, 2002

Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering.
Proceedings of the 10th Pacific Conference on Computer Graphics and Applications, 2002

Cloth Animation and Rendering.
Proceedings of the 23rd Annual Conference of the European Association for Computer Graphics, 2002

2001
Object-Centered Navigation in Virtual Construction Applications.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

A Geometric Approach to 3D Object Comparison.
Proceedings of the 2001 International Conference on Shape Modeling and Applications (SMI 2001), 2001

2000
Reconstruction and Simplification of Surfaces from Contours.
Graph. Model., 2000

1999
Efficient rendering of multiresolution meshes with guaranteed image quality.
Vis. Comput., 1999

Fast Distance Field Interpolation for Reconstruction of Surfaces from Contours.
Proceedings of the 20th Annual Conference of the European Association for Computer Graphics, 1999

1998
Incremental view-dependent multiresolution triangulation of terrain.
Comput. Animat. Virtual Worlds, 1998

Rendering of multiresolution models with texture.
Comput. Graph., 1998

Multiresolution representations for surfaces meshes based on the vertex decimation method.
Comput. Graph., 1998

Fast Generation of Multiresolution Surfaces from Contours.
Proceedings of the Visualization in Scientific Computing '98, 1998

Data Compression of Multiresolution Surfaces.
Proceedings of the Visualization in Scientific Computing '98, 1998

Web-based teaching of computer graphics: concepts and realization of an interactive online course.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Web-basierter Unterricht in der Computergraphik: Konzepte und Realisierung von interaktiven Online-Kursen.
Proceedings of the Informatik und Ausbildung, GI-Fachtagung 98, 1998

Illumination Dependent Refinement of Multiresolution Meshes.
Proceedings of the Computer Graphics International Conference, 1998

1997
Piecewise Linear Approximation for Scientific Data.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

Generation of Multiresolution Models from CAD-Data for Real Time Rendering.
Proceedings of the Geometric Modeling: Theory and Practice, 1997

1996
Mesh Reduction with Error Control.
Proceedings of the 7th IEEE Visualization Conference, 1996

1995
Netzgenerierung impliziter und parametrisierter Kurven und Flächen in einem objektorientierten System.
PhD thesis, 1995

A platform for visualizing curves and surfaces.
Comput. Aided Des., 1995

Large mesh generation from boundary models with parametric face representation.
Proceedings of the Third ACM SIGGRAPH Symposium on Solid Modeling and Applications, 1995

Construction Of the Constrained Delaunay Triangulation Of A Polygonal Domain.
Proceedings of the CAD Systems Development: Tools and Methods [Dagstuhl Seminar, 1995], 1995

1994
An Object-Oriented Approach to Curves and Surfaces.
Proceedings of the Object-Oriented and Mixed Programming Paradigms, 1994

Linear Approximation of Trimmed Surfaces.
Proceedings of the 6th IMA Conference on the Mathematics of Surfaces, 1994

1993
Surfaces in an object-oriented geometric framework.
Proceedings of the Graphics and Robotics, Dagstuhl Castle, 1993


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