Santawat Thanyadit

Orcid: 0000-0002-9467-8781

According to our database1, Santawat Thanyadit authored at least 13 papers between 2013 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2023
A Design Thinking Approach to Construct a Multi-learner VR Lab Monitoring and Assessment Tool Deployed in an XR Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

Tutor In-sight: Guiding and Visualizing Students' Attention with Mixed Reality Avatar Presentation Tools.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
XR-LIVE: Enhancing Asynchronous Shared-Space Demonstrations with Spatial-temporal Assistive Toolsets for Effective Learning in Immersive Virtual Laboratories.
Proc. ACM Hum. Comput. Interact., 2022

VLOGS: Virtual Laboratory Observation Tool for Monitoring a Group of Students.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Digital Divide, Local and Global? Surveying Augmented Reality Educational Usage in Europe and South America.
Proceedings of the Learning Technologies and Systems, 2022

2020
Substituting Teleportation Visualization for Collaborative Virtual Environments.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Demonstration of ObserVAR: Visualization System for Observing Virtual Reality Users using Augmented Reality.
Proceedings of the SIGGRAPH Asia 2019 Extended Reality Program, 2020

2019
Investigating Visualization Techniques for Observing a Group of Virtual Reality Users Using Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

ObserVAR: Visualization System for Observing Virtual Reality Users using Augmented Reality.
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019

2018
Efficient Information Sharing Techniques between Workers of Heterogeneous Tasks in 3D CVE.
Proc. ACM Hum. Comput. Interact., 2018

2017
Desktop VR using a Mirror Metaphor for Natural User Interface.
Proceedings of the Interactive Surfaces and Spaces, 2017

User interface applications in desktop VR using a mirror metaphor.
Proceedings of the SIGGRAPH Asia 2017 Posters, Bangkok, Thailand, November 27 - 30, 2017, 2017

2013
3D hand pose estimation using Kinect enhanced with recovery method.
Proceedings of the Fifth International Conference on Digital Image Processing, 2013


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