Matthias Heintz

Orcid: 0000-0003-2033-959X

Affiliations:
  • University of Leicester, UK (PhD 2017)


According to our database1, Matthias Heintz authored at least 17 papers between 2014 and 2023.

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Bibliography

2023
Tutor In-sight: Guiding and Visualizing Students' Attention with Mixed Reality Avatar Presentation Tools.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Digital Divide, Local and Global? Surveying Augmented Reality Educational Usage in Europe and South America.
Proceedings of the Learning Technologies and Systems, 2022

2021
Do You Feel the Same? On the Robustness of Cued-Recall Debriefing for User Experience Evaluation.
ACM Trans. Comput. Hum. Interact., 2021

Augmented reality applications for K-12 education: A systematic review from the usability and user experience perspective.
Int. J. Child Comput. Interact., 2021

Augmented Reality as Educational Tool: Perceptions, Challenges, and Requirements from Teachers.
Proceedings of the Technology-Enhanced Learning for a Free, Safe, and Sustainable World, 2021

2020
Work-in-progress - ARETE - An Interactive Educational System using Augmented Reality.
Proceedings of the 6th International Conference of the Immersive Learning Research Network, 2020

2019
A Methodological Approach for Cross-Cultural Comparisons of Multimodal Emotional Expressions in Online Collaborative Learning Environments.
Proceedings of the Transforming Learning with Meaningful Technologies, 2019

2018
Pdotcapturer and Pdotanalyser: participatory design online tools for asynchronous idea capturing and analysis.
Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, 2018

2017
Software-supported participatory design: design and evaluation of the tool PDot.
PhD thesis, 2017

Let Voices of Both Teachers and Students on the Development of Educational Technologies Be Heard.
Proceedings of the Data Driven Approaches in Digital Education, 2017

Comparing Paper and Software Tool for Participatory Design from Scratch.
Proceedings of the HCI 2017, 2017

2016
Challenges and Resolutions for Engaging Teachers and Students in Participatory Design of Online Science Learning Resources.
Proceedings of the Fourth edition of the International Workshop on Cultures of Participation in the Digital Age: From "Have to" to "Want to" Participate co-located with the 9th Nordic Conference on Human-Computer Interaction (NordiCHI 2016), 2016

Asserting Real-Time Emotions through Cued-Recall: Is it Valid?
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

Understanding the Relationship between Frustration and the Severity of Usability Problems: What can Psychophysiological Data (Not) Tell Us?
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Paper or Pixel? Comparing Paper- and Tool-Based Participatory Design Approaches.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

A survey on the usage of online labs in science education: Challenges and implications.
Proceedings of the IEEE Global Engineering Education Conference, 2015

2014
Pdot: participatory design online tool.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014


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