Sarah Garcia

According to our database1, Sarah Garcia authored at least 14 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
Capturing Quantitative Data from UI Prototypes for AR and VR Using Online Remote User Testing.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2023

UI Design Recommendations for Multimodal XR Interfaces Using a Collaborative System.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

2021
Exploring Perceptions of Bystander Intervention Training using Virtual Reality.
Proceedings of the IMX '21: ACM International Conference on Interactive Media Experiences, 2021

A BMI-AR Framework for Hands-Free Instruction.
Proceedings of the 2021 IEEE International Conference on Systems, Man, and Cybernetics, 2021

Neurochat: Artistic Affective State Facial Filters in Online Video Communication.
Proceedings of the Augmented Cognition, 2021

2020
Let's Learn! An Initial Guide on Using Drones to Teach STEM for Children.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Brain-Controlled Drone Racing Game: A Qualitative Analysis.
Proceedings of the HCI in Games, 2020

2019
Brain eRacing: An Exploratory Study on Virtual Brain-Controlled Drones.
Proceedings of the Virtual, Augmented and Mixed Reality. Applications and Case Studies, 2019

An Immersive Brain Painting: The Effects of Brain Painting in a Virtual Reality Environment.
Proceedings of the Augmented Cognition, 2019

An Immersive Virtual Reality Experience for Learning Spanish.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019

P300-Based 3D Brain Painting in Virtual Reality.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

A Virtual Reality Experience for Learning Languages.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2017
NeuroSnap: Expressing the User's Affective State with Facial Filters.
Proceedings of the Augmented Cognition. Enhancing Cognition and Behavior in Complex Human Environments, 2017

2014
Variant Priorization and Analysis Incorporating Problematic Regions of the Genome.
Proceedings of the Biocomputing 2014: Proceedings of the Pacific Symposium, 2014


  Loading...