Satomi Tokida

Orcid: 0009-0003-0099-2660

According to our database1, Satomi Tokida authored at least 14 papers between 2024 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Verselyzer: a Statistical Analysis Interface Enabling Non-Experts to Assess Metaverse Branding Effectiveness.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Analyzing User Behaviors in Metaverse Brand Events that Drive Real-World Store Visit Intentions.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

ImmersiveDMT: A VR System for Expressive Body Movement and Stress Reduction through Dance Movement Therapy.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Future Mobility Maker: A Conversational AI Experience for Public Exhibitions.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Design and Evaluation of a Photorealistic AI Virtual Peer in Elementary Collaborative Classroom.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

AR Haptic-Audio Conversion for Non-Visual Product Understanding in Smartphone AR.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Designing a Seamless VR Experience for Dance Movement Therapy.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2025

Leash as a Cue: Visual Indicators for Third-Party Acceptance Across Resistance Levels.
Proceedings of the 34th IEEE International Conference on Robot and Human Interactive Communication, 2025

Navigation Pixie: Implementation and Empirical Study Toward on-Demand Navigation Agents in Commercial Metaverse.
Proceedings of the International Symposium on Mixed and Augmented Reality, 2025

It's Not Just About Slow: How Tempo Control in Co-embodied Dance Training Affects Movement Accuracy and Timing.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

Understanding the Effects of Rhythmic Frame-by-Frame Presentation for Improving Dance Learning.
Proceedings of the Augmented Humans International Conference 2025, 2025

2024
Enhancing Seamless Body Movement Learning with Frame-by-Frame VR Presentation.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

MotionTales: Enhancing Creative Physical Expression in Elementary Education.
Proceedings of the SIGGRAPH Asia 2024 Educator's Forum, 2024

Dance with Rhythmic Frames: Improving Dancing Skills by Frame-by-Frame Presentation.
Proceedings of the 9th International Conference on Movement and Computing, 2024


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