Satoshi Narikawa

According to our database1, Satoshi Narikawa authored at least 24 papers between 2008 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Priority-based RDMA Transmission Control Method for Low-CPU CPS Data Collection under Mixed-Deadline Requirements.
Proceedings of the International Conference on Computing, Networking and Communications, 2026

Low-Latency Streaming for Immersive Remote Interaction with a Spherical Display.
Proceedings of the International Conference on Computing, Networking and Communications, 2026

Low-Latency Point Cloud Video Streaming Using User Adaptive Point-Wise Compression.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

An Optical Video Transmission for a High-Resolution Power-over-Fiber Camera System.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

A Sub-Microsecond HuffYUV-Based FPGA Accelerator for Real-Time Video Compression over High-Bandwidth Networks.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

INR-Assisted Speculative Spatial Audio Transmission for Zero-Delay Cloud Gaming.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

Adaptive Pattern Reduction for Long-Term Speculative Cloud Gaming Systems.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

5G Downlink Resource Reservation Based on Resonant Frequency for RF Harvesting.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

Ultra-Low Latency Video Synthesis of Split-Screen Processing for Real-time Remote Sessions.
Proceedings of the 23rd Consumer Communications & Networking Conference, 2026

2025
Low-Latency Immersive Display Systems with FPGA for Remote Applications.
Proceedings of the 22nd IEEE Consumer Communications & Networking Conference, 2025

2024
Traffic Reduction for Speculative Video Transmission in Cloud Gaming Systems.
IEICE Trans. Commun., 2024

FPGA-Based Improved Background Subtraction for Ultra-Low Latency.
IEEE Access, 2024

End-to-End Multi-User 360-Degree Video Delivery Using Users' Fixation Points.
IEEE Access, 2024

Pattern Reduction for Low-Traffic Speculative Video Transmission in Cloud Gaming System.
IEEE Access, 2024

AoI-Based Communication Traffic Reduction for Networked Railway Vehicle Control.
Proceedings of the IEEE International Conference on Industrial Technology, 2024

FPGA-based ultra-low latency background remover.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024

Low-latency and high-bandwidth communication using HSS transceivers on a Versal FPGA.
Proceedings of the IEEE International Conference on Consumer Electronics, 2024

RDMA Transmission Control Method: Using Network Resource Allocation For Wide-Area Data Collection.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

Burst Collision Reduction Scheme for Low-Latency Video Transmission in 5G Uplink Systems.
Proceedings of the 21st IEEE Consumer Communications & Networking Conference, 2024

2023
Improving Quality of Experience in Cloud Gaming Using Speculative Execution.
Proceedings of the Fourteenth International Conference on Mobile Computing and Ubiquitous Network, 2023

Quick QoS Prediction with Convolutional Neural Network to Optimize Accommodation in Heterogeneous Networks.
Proceedings of the IEEE International Conference on Communications, 2023

2021
Design and Prototype Implementation of Software-Defined Radio Over Fiber.
IEEE Access, 2021

2010
Coherent WDM-PON using heterodyne detection with transmitter-side polarization diversity.
IEICE Electron. Express, 2010

2008
Gbit-Class Transmission Using SOA Data Rewriter for WDM-PON.
IEICE Trans. Commun., 2008


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