Sebastián Echeverría

According to our database1, Sebastián Echeverría authored at least 15 papers between 2006 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Augur: a step towards realistic drift detection in production ML systems.
Proceedings of the 1st Workshop on Software Engineering for Responsible AI, 2022

2021
KalKi++: A Scalable and Extensible IoT Security Platform.
Proceedings of the 7th IEEE World Forum on Internet of Things, 2021

2020
KalKi: A Software-Defined IoT Security Platform.
Proceedings of the 6th IEEE World Forum on Internet of Things, 2020

Towards an Architecture for Trusted Edge IoT Security Gateways.
Proceedings of the 3rd USENIX Workshop on Hot Topics in Edge Computing, 2020

2019
A tale of three systems: Case studies on the application of architectural tactics for cyber-foraging.
Future Gener. Comput. Syst., 2019

Authentication and Authorization for IoT Devices in Disadvantaged Environments.
Proceedings of the 5th IEEE World Forum on Internet of Things, 2019

2017
Secure VM migration in tactical cloudlets.
Proceedings of the 2017 IEEE Military Communications Conference, 2017

Delay-tolerant data sharing in tactical environments.
Proceedings of the 2017 IEEE Military Communications Conference, 2017

2016
Establishing Trusted Identities in Disconnected Edge Environments.
Proceedings of the IEEE/ACM Symposium on Edge Computing, 2016

2015
Cyber-foraging for improving survivability of mobile systems.
Proceedings of the 34th IEEE Military Communications Conference, 2015

2014
On-demand VM provisioning for cloudlet-based cyber-foraging in resource-constrained environments.
Proceedings of the 6th International Conference on Mobile Computing, 2014

Tactical Cloudlets: Moving Cloud Computing to the Edge.
Proceedings of the 2014 IEEE Military Communications Conference, 2014

Cloudlet-based cyber-foraging for mobile systems in resource-constrained edge environments.
Proceedings of the 36th International Conference on Software Engineering, 2014

2011
A framework for the design and integration of collaborative classroom games.
Comput. Educ., 2011

2006
Comparative Analysis of Ad-Hoc Networks Oriented to Collaborative Activities.
Proceedings of the Architecture of Computing Systems, 2006


  Loading...