Sebastian Pasewaldt

According to our database1, Sebastian Pasewaldt authored at least 26 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2023
A Framework for Art-directed Augmentation of Human Motion in Videos on Mobile Devices.
J. WSCG, July, 2023

A Service-Based Preset Recommendation System for Image Stylization Applications.
Proceedings of the 18th International Joint Conference on Computer Vision, 2023

2022
Low-light Image and Video Enhancement via Selective Manipulation of Chromaticity.
CoRR, 2022

2021
Interactive Photo Editing on Smartphones via Intrinsic Decomposition.
Comput. Graph. Forum, 2021

Forward Selfies.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

MotionViz: Artistic Visualization of Human Motion on Mobile Devices.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

StyleTune: Interactive Style Transfer Enhancement on Mobile Devices.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Integration of Image Processing Techniques into the Unity Game Engine.
Proceedings of the International Conference on Image Processing and Vision Engineering, 2021

2019
Locally controllable neural style transfer on mobile devices.
Vis. Comput., 2019

Consistent Filtering of Videos and Dense Light-Fields Without Optic-Flow.
Proceedings of the 24th International Symposium on Vision, Modeling, and Visualization, 2019

Rendering Procedural Textures for Visualization of Thematic Data in 3D Geovirtual Environments.
Proceedings of the 14th International Joint Conference on Computer Vision, 2019

2018
Approaches for local artistic control of mobile neural style transfer.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Teaching Image-Processing Programming for Mobile Devices: A Software Development Perspective.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

MaeSTrO: A Mobile App for Style Transfer Orchestration Using Neural Networks.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
Pictory - neural style transfer and editing with coreML.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

Challenges in user experience design of image filtering apps.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

2016
Interactive multi-scale oil paint filtering on mobile devices.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Interactive image filtering with multiple levels-of-control on mobile devices.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

Becasso: artistic image processing and editing on mobile devices.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

Interactive Oil Paint Filtering On Mobile Devices.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

2014
Multi-perspective 3D panoramas.
Int. J. Geogr. Inf. Sci., 2014

Design, Implementation and Application of Multi-Perspective 3D Panoramas for 3D Geovisualization.
Proceedings of the 8th Joint Workshop of the German Research Training Groups in Computer Science, 2014

2013
Multi-Perspective Detail+Overview Visualization for 3D Building Exploration.
Proceedings of the Theory and Practice of Computer Graphics, 2013

Interacting with multi-perspective views: challenges and approaches.
Proceedings of the MapInteract 2013, 2013

2012
An immersive visualization system for virtual 3D city models.
Proceedings of the 20th International Conference on Geoinformatics, 2012

2011
Multiscale Visualization of 3D Geovirtual Environments Using View-Dependent Multi-Perspective Views.
J. WSCG, 2011


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