Amir Semmo

Orcid: 0000-0002-1553-4940

According to our database1, Amir Semmo authored at least 48 papers between 2010 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
ALIVE: Adaptive-Chromaticity for Interactive Low-light Image and Video Enhancement.
J. WSCG, July, 2023

A Framework for Art-directed Augmentation of Human Motion in Videos on Mobile Devices.
J. WSCG, July, 2023

Interactive Control over Temporal Consistency while Stylizing Video Streams.
Comput. Graph. Forum, July, 2023

Art-directable Stroke-based Rendering on Mobile Devices.
Proceedings of the VMV 2023, 2023

Controlling Geometric Abstraction and Texture for Artistic Images.
Proceedings of the International Conference on Cyberworlds, 2023

2022
Controlling strokes in fast neural style transfer using content transforms.
Vis. Comput., 2022

CERVI: collaborative editing of raster and vector images.
Vis. Comput., 2022

Design Space of Geometry-based Image Abstraction Techniques with Vectorization Applications.
J. WSCG, 2022

NPRportrait 1.0: A three-level benchmark for non-photorealistic rendering of portraits.
Comput. Vis. Media, 2022

Low-light Image and Video Enhancement via Selective Manipulation of Chromaticity.
CoRR, 2022

WISE: Whitebox Image Stylization by Example-Based Learning.
Proceedings of the Computer Vision - ECCV 2022, 2022

2021
Interactive Photo Editing on Smartphones via Intrinsic Decomposition.
Comput. Graph. Forum, 2021

MotionViz: Artistic Visualization of Human Motion on Mobile Devices.
Proceedings of the SIGGRAPH 2021: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2021

Interactive Multi-level Stroke Control for Neural Style Transfer.
Proceedings of the International Conference on Cyberworlds, 2021

2020
Reducing Affective Responses to Surgical Images and Videos Through Stylization.
Comput. Graph. Forum, 2020

2019
Locally controllable neural style transfer on mobile devices.
Vis. Comput., 2019

Consistent Filtering of Videos and Dense Light-Fields Without Optic-Flow.
Proceedings of the 24th International Symposium on Vision, Modeling, and Visualization, 2019

2018
Approaches for local artistic control of mobile neural style transfer.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Reducing affective responses to surgical images through color manipulation and stylization.
Proceedings of the 7th Joint Symposium on Computational Aesthetics, 2018

Teaching Image-Processing Programming for Mobile Devices: A Software Development Perspective.
Proceedings of the 39th Annual Conference of the European Association for Computer Graphics, 2018

MaeSTrO: A Mobile App for Style Transfer Orchestration Using Neural Networks.
Proceedings of the 2018 International Conference on Cyberworlds, 2018

2017
Pictory - neural style transfer and editing with coreML.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

Challenges in user experience design of image filtering apps.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

ProsumerFX: mobile design of image stylization components.
Proceedings of the SIGGRAPH Asia 2017 Mobile Graphics & Interactive Applications, Bangkok, Thailand, November 27, 2017

Pictory: combining neural style transfer and image filtering.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Neural style transfer: a paradigm shift for image-based artistic rendering?
Proceedings of the 15th International Symposium on Non-Photorealistic Animation and Rendering, 2017

2016
Design and implementation of non-photorealistic rendering techniques for 3D geospatial data (Design und Implementierung von nichtfotorealistischen Rendering-Techniken für 3D-Geodaten)
PhD thesis, 2016

Image stylization by interactive oil paint filtering.
Comput. Graph., 2016

Interactive multi-scale oil paint filtering on mobile devices.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Interactive image filtering with multiple levels-of-control on mobile devices.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

BeCasso: image stylization by interactive oil paint filtering on mobile devices.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016

Becasso: artistic image processing and editing on mobile devices.
Proceedings of the SIGGRAPH ASIA 2016, Macao, December 5-8, 2016, 2016

Interactive Oil Paint Filtering On Mobile Devices.
Proceedings of the 5th Joint Symposium on Computational Aesthetics, 2016

2015
Interactive image filtering for level-of-abstraction texturing of virtual 3D scenes.
Comput. Graph., 2015

Interactive Rendering and Stylization of Transportation Networks using Distance Fields.
Proceedings of the GRAPP 2015, 2015

Image stylization by oil paint filtering using color palettes.
Proceedings of the 11th International Symposium on Computational Aesthetics in Graphics, 2015

2014
Multi-perspective 3D panoramas.
Int. J. Geogr. Inf. Sci., 2014

An interaction framework for level-of-abstraction visualization of 3D geovirtual environments.
Proceedings of the 2nd ACM SIGSPATIAL International Workshop on Interacting with Maps, 2014

Image filtering for interactive level-of-abstraction visualization of 3D scenes.
Proceedings of the 10th International Symposium on Computational Aesthetics in Graphics, 2014

2013
Evaluating the Perceptual Impact of Rendering Techniques on Thematic Color Mappings in 3D Virtual Environments.
Proceedings of the 18th International Workshop on Vision, Modeling, and Visualization, 2013

Interactive Projective Texturing for Non-Photorealistic Shading of Technical 3D Models.
Proceedings of the Theory and Practice of Computer Graphics, 2013

Real-Time Rendering of Water Surfaces with Cartography-Oriented Design.
Proceedings of the 9th International Symposium on Computational Aesthetics in Graphics, 2013

2012
Interactive Visualization of Generalized Virtual 3D City Models using Level-of-Abstraction Transitions.
Comput. Graph. Forum, 2012

2010
Anisotropic Kuwahara Filtering with Polynomial Weighting Functions.
Proceedings of the Theory and Practice of Computer Graphics, 2010

Communication of Digital Cultural Heritage in Public Spaces by the Example of Roman Cologne.
Proceedings of the Digital Heritage - Third International Conference, 2010

ContextLua: dynamic behavioral variations in computer games.
Proceedings of the 2nd International Workshop on Context-Oriented Programming, 2010

Automated Image-Based Abstraction of Aerial Images.
Proceedings of the Geospatial Thinking, 2010


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