Shandong Wang

According to our database1, Shandong Wang authored at least 14 papers between 2009 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
DanceU: motion-and-music-based automatic effect generation for dance videos.
Proceedings of the IEEE International Conference on Multimedia and Expo, 2023

3D Human Pose Lifting with Grid Convolution.
Proceedings of the Thirty-Seventh AAAI Conference on Artificial Intelligence, 2023

2021
A practical framework of multi-person 3D human pose estimation with a single RGB camera.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2021

2020
Explicit Residual Descent for 3D Human Pose Estimation from 2D Joint Locations.
Proceedings of the 31st British Machine Vision Conference 2020, 2020

2017
Management System for Dam-Break Hazard Mapping in a Complex Basin Environment.
ISPRS Int. J. Geo Inf., 2017

Learning supervised scoring ensemble for emotion recognition in the wild.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017

2016
HoloNet: towards robust emotion recognition in the wild.
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016

2015
Real-time human body parts localization from dynamic vision sensor.
Proceedings of the 2015 IEEE International Conference on Image Processing, 2015

2014
SDTP: a robust method for interest point detection on 3D range images.
Proceedings of the Intelligent Robots and Computer Vision XXXI: Algorithms and Techniques, 2014

2013
Coherence-enhancing line drawing for color images.
Sci. China Inf. Sci., 2013

Principal Observation Ray Calibration for Tiled-Lens-Array Integral Imaging Display.
Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition, 2013

2012
Abstract line drawings from photographs using flow-based filters.
Comput. Graph., 2012

2010
Real-time coherent stylization for augmented reality.
Vis. Comput., 2010

2009
Interactive image deformation using cage coordinates on GPU.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009


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