Shane Wilson

According to our database1, Shane Wilson authored at least 13 papers between 2001 and 2015.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2015
Interacting with multiple game genres using Motion Onset Visual Evoked Potentials.
Proceedings of the Computer Games: AI, 2015

Classification effects on Motion-Onset Visual Evoked Potentials using commercially available video games.
Proceedings of the Computer Games: AI, 2015

2013
Using Game-Based Learning in Virtual Worlds to Teach Electronic and Electrical Engineering.
IEEE Trans. Ind. Informatics, 2013

Games, Gameplay, and BCI: The State of the Art.
IEEE Trans. Comput. Intell. AI Games, 2013

Intelligent assessment and content personalisation in adaptive educational systems.
Proceedings of the 2013 12th International Conference on Information Technology Based Higher Education and Training, 2013

2012
CaPSID: A bioinformatics platform for computational pathogen sequence identification in human genomes and transcriptomes.
BMC Bioinform., 2012

2010
Game-based strategy to teaching electronic & electrical engineering in virtual worlds.
Proceedings of the 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, 2010

2009
Integrating virtual worlds & virtual learning environments for online education.
Proceedings of the 2009 International IEEE Consumer Electronics Society's Games Innovations Conference, 2009

2007
SMART Rehabilitation: Implementation of ICT Platform to Support Home-Based Stroke Rehabilitation.
Proceedings of the Universal Access in Human Computer Interaction. Coping with Diversity, 2007

2004
Software architectures for collaborative virtual environments.
PhD thesis, 2004

Navigational tools for desktop virtual environment interfaces.
Virtual Real., 2004

2002
A Spoken Dialogue System for Navigation in Non-Immersive Virtual Environments.
Comput. Graph. Forum, 2002

2001
Using CORBA Middleware to Support the Development of Distributed Virtual Environment Applications.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001


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