Shang Gao

Orcid: 0000-0002-3722-6797

Affiliations:
  • Örebro University, School of Business, Sweden
  • Zhongnan University of Economics and Law, School of Business Administration, Wuhan, China (former)
  • Norwegian University of Science and Technology, Department of Computer and Information Science, Trondheim, Norway (PhD 2011)


According to our database1, Shang Gao authored at least 71 papers between 2007 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Policy components - a conceptual model for modularizing and tailoring of information security policies.
Inf. Comput. Secur., 2023

The Emerging Technologies of Digital Payments and Associated Challenges: A Systematic Literature Review.
Future Internet, 2023

Factors Influencing Merchants' Adoption of Cashless Payment Systems in Sweden.
Proceedings of the New Sustainable Horizons in Artificial Intelligence and Digital Solutions, 2023

Leveraging Enterprise Architecture Artifacts for Digital Transformation: Some Preliminary Findings.
Proceedings of the New Sustainable Horizons in Artificial Intelligence and Digital Solutions, 2023

2022
An information classification model for public sector organizations in Sweden: a case study of a Swedish municipality.
Inf. Comput. Secur., 2022

The Use of Structuration Theory in Empirical Information Systems Research: A Systematic Literature Review.
Proceedings of the Role of Digital Technologies in Shaping the Post-Pandemic World, 2022

Policy Components - A Conceptual Model for Tailoring Information Security Policies.
Proceedings of the Human Aspects of Information Security and Assurance, 2022

Awarding bonus points as a motivator for increased engagement in course activities in a theoretical system development course.
Proceedings of the IEEE Frontiers in Education Conference, 2022

Achieving Alignment by Means of EA Artifacts.
Proceedings of the Enterprise Design, Operations, and Computing. EDOC 2022 Workshops, 2022

Factors Shaping the Cashless Payment Ecosystem: Understanding the Role of Participating Actors.
Proceedings of the 35th Bled eConference - Digital Restructuring and Human (Re)action, June 26, 2022

2021
An empirical study on the adoption of blockchain-based games from users' perspectives.
Electron. Libr., 2021

Enhancing employees information security awareness in private and public organisations: A systematic literature review.
Comput. Secur., 2021

Boost the Potential of EA: Essential Practices.
Proceedings of the 23rd International Conference on Enterprise Information Systems, 2021

Understanding How Enterprise Architecture Contributes to Organizational Alignment.
Proceedings of the Responsible AI and Analytics for an Ethical and Inclusive Digitized Society, 2021

Agile Enterprise Architecture by Leveraging Use Cases.
Proceedings of the 16th International Conference on Evaluation of Novel Approaches to Software Engineering, 2021

Enterprise Architecture and Agility: A Systematic Mapping Study.
Proceedings of the Business Modeling and Software Design - 11th International Symposium, 2021

2020
Understanding security in the government's use of blockchain technology with value focused thinking approach.
J. Enterp. Inf. Manag., 2020

Requirements for computerized tools to design information security policies.
Comput. Secur., 2020

Enterprise Architectures in E-Governments Studies: Why, What and How?
Proceedings of the Responsible Design, Implementation and Use of Information and Communication Technology, 2020

2019
Understanding the Values of Blockchain Based Games from Users' Perspectives: A Value-focused Thinking Approach.
Proceedings of the 18th Wuhan International Conference on E-Business, 2019

Usability evaluation of an online patient portal in Sweden from Users' Perspectives.
Proceedings of the 23rd Pacific Asia Conference on Information Systems, 2019

Understanding the Value of Using Smartphones for Older Adults in China: A Value-Focused Thinking Approach.
Proceedings of the Digital Transformation for a Sustainable Society in the 21st Century, 2019

Embracing Modern Technologies and Urban Development Trends: Initial Evaluation of a Smart City Enterprise Architecture Frameworks.
Proceedings of the Information Systems, 2019

Understanding Challenges of Applying Enterprise Architecture in Public Sectors: A Technology Acceptance Perspective.
Proceedings of the 23rd IEEE International Enterprise Distributed Object Computing Workshop, 2019

2018
Smart contract applications within blockchain technology: A systematic mapping study.
Telematics Informatics, 2018

A Systematic Mapping Study on Requirements Engineering in Software Ecosystems.
J. Inf. Technol. Res., 2018

Ontology-Based Domain Analysis for Model Driven Pervasive Game Development.
Inf., 2018

An Empirical Study on Users' Continuous Usage Intention of QR Code Mobile Payment Services in China.
Int. J. E Adopt., 2018

Understanding the Value of MOOCs from the Perspectives of Students: A Value-Focused Thinking Approach.
Proceedings of the Challenges and Opportunities in the Digital Era, 2018

2017
An Empirical Study of the Adoption of an Indoor Location-Based Service: Finding Reading Rooms.
Int. J. Technol. Hum. Interact., 2017

Reference sharing: a new collaboration model for cooperative coevolution.
J. Heuristics, 2017

Understanding the Values of Live Game Streaming: a Value-Focused Thinking Approach.
Proceedings of the 16th Wuhan International Conference on E-Business, 2017

Barriers to Adopting E-commerce in Chinese Rural Areas: A Case Study.
Proceedings of the Digital Nations - Smart Cities, Innovation, and Sustainability, 2017

The Role of Trust with Car-Sharing Services in the Sharing Economy in China: From the Consumers' Perspective.
Proceedings of the Cross-Cultural Design, 2017

2016
An empirical study on users' adoption of MOOCs from the perspective of the institutional theory.
Int. J. Netw. Virtual Organisations, 2016

The Effect of Flow Experience and Social Norms on the Adoption of Mobile Games in China.
Int. J. Mob. Hum. Comput. Interact., 2016

Understanding the Adoption of Smart Wearable Devices to Assist Healthcare in China.
Proceedings of the Social Media: The Good, the Bad, and the Ugly, 2016

Understanding Business Models in the Sharing Economy in China: A Case Study.
Proceedings of the Social Media: The Good, the Bad, and the Ugly, 2016

2015
An Evaluation of Ontology Based Domain Analysis for Model Driven Development.
Int. J. Semantic Web Inf. Syst., 2015

Understanding business models of mobile ecosystems in China: a case study.
Proceedings of the 7th International Conference on Management of computational and collective intElligence in Digital EcoSystems, Caraguatatuba, Brazil, October 25, 2015

Lessons from Practicing an Adapted Model Driven Approach in Game Development.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015

Digital Inequality in the Use of Mobile Business Supporting Features.
Proceedings of the Information Systems Development: Transforming Healthcare through Information Systems, 2015

A Semiotic Approach to Investigate Quality Issues of Open Big Data Ecosystems.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

The Adoption of Smartphones Among Older Adults in China.
Proceedings of the Information and Knowledge Management in Complex Systems, 2015

Understanding the Use of Location Sharing Services on Social Networking Platforms in China.
Proceedings of the E-Business and Telecommunications - 12th International Joint Conference, 2015

Why and How People Use Location Sharing Services on Social Networking Platforms in China.
Proceedings of the ICE-B 2015, 2015

An Empirical Study on the Adoption of Online Household e-waste Collection Services in China.
Proceedings of the Open and Big Data Management and Innovation, 2015

Differences in the Adoption of Smartphones Between Middle Aged Adults and Older Adults in China.
Proceedings of the Human Aspects of IT for the Aged Population. Design for Aging, 2015

A Workflow for Model Driven Game Development.
Proceedings of the 19th IEEE International Enterprise Distributed Object Computing Conference, 2015

An Evaluation of an Enhanced Model Driven Approach for Computer Game Creation.
Proceedings of the Enterprise, Business-Process and Information Systems Modeling, 2015

2014
Adoption of mobile information services: An empirical study.
Mob. Inf. Syst., 2014

Lifestyles and Mobile Services Adoption in China.
Int. J. E Bus. Res., 2014

An Examination of the Determinants of Customer Loyalty in Online Group-buying Context in China.
Proceedings of the Thirteenth Wuhan International Conference on E-Business, 2014

PerGO: An Ontology towards Model Driven Pervasive Game Development.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2014 Workshops, 2014

An Exploratory Study on the Adoption of Mobile Advertising in China.
Proceedings of the Information Systems Development: Transforming Organisations and Society through Information Systems, 2014

The Adoption of Mobile Games in China: An Empirical Study.
Proceedings of the Service Science and Knowledge Innovation, 2014

The Role of Trust towards the Adoption of Mobile Services in China: An Empirical Study.
Proceedings of the Digital Services and Information Intelligence, 2014

2013
A study on Chinese consumers' concern about books on online bookstores.
Proceedings of the 7th International Conference on Ubiquitous Information Management and Communication, 2013

Relating Goal Modeling with BPCM Models in a Combined Framework.
Proceedings of the Computational Science and Its Applications - ICCSA 2013, 2013

2012
Capturing Process Knowledge for Multi-Channel Information Systems: A Case Study.
Int. J. Inf. Syst. Model. Des., 2012

Effect of Lifestyle on the Adoption of Mobile Services.
Proceedings of the 11th Wuhan International Conference on E-Business, 2012

The adoption of mobile tourism services: an empirical study.
Proceedings of the 10th International Conference on Advances in Mobile Computing & Multimedia, 2012

An exploratory study on lifestyles and the adoption of mobile services in China.
Proceedings of the 10th International Conference on Advances in Mobile Computing & Multimedia, 2012

A study on distribution methods of mobile applications in China.
Proceedings of the Seventh International Conference on Digital Information Management, 2012

2011
Developing an instrument to measure the adoption of mobile services.
Mob. Inf. Syst., 2011

Explaining the Adoption of Mobile Information Services from a Cultural Perspective.
Proceedings of the International Conference on Mobile Business (ICMB 2011), 2011

2010
A Repository Architecture for Business Process Characterizing Models.
Proceedings of the Practice of Enterprise Modeling - Third IFIP WG 8.1 Working Conference, 2010

A Meta-model for a Language for Business Process Characterizing Modelling.
Proceedings of the Enterprise Interoperability IV, 2010

2009
A Combined Framework for Development of Business Process Support Systems.
Proceedings of the Practice of Enterprise Modeling, Second IFIP WG 8.1 Working Conference, 2009

2007
Multi-channel Support Framework for Mobile Workers.
Proceedings of the Third International IEEE Conference on Signal-Image Technologies and Internet-Based System, 2007

RFID applications toward mobile business.
Proceedings of the International Conference on Mobile Business (ICMB 2007), 2007


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