According to our database1, Shi-Nine Yang authored at least 31 papers between 1990 and 2010.
Legend:Book In proceedings Article PhD thesis Other
Detecting pitching frames in baseball game video using Markov random walk.
Proceedings of the International Conference on Image Processing, 2010
Motion lenses: cinematography-based viewpoint selection for motion data.
Proceedings of the 2009 Computer Graphics International Conference, 2009
Retrieval and constraint-based human posture reconstruction from a single image.
J. Vis. Commun. Image Represent., 2006
An LMA-Effort simulator with dynamics parameters for motion capture animation.
Journal of Visualization and Computer Animation, 2006
Key Probe: a technique for animation keyframe extraction.
The Visual Computer, 2005
Content-based retrieval for human motion data.
J. Vis. Commun. Image Represent., 2004
Tai Chi synthesizer: a motion synthesis framework based on key-postures and motion instructions.
Journal of Visualization and Computer Animation, 2004
HUMOR: a HUman MOtion Retrieval system with multi-modal queries.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004
Motion Retrieval and Its Application to Motion Synthesis.
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004
Finding textures by textual descriptions, visual examples, and relevance feedbacks.
Pattern Recognit. Lett., 2003
Motion indexing and synthesis.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003
A fuzzy logic CBIR system.
Proceedings of the 12th IEEE International Conference on Fuzzy Systems, 2003
Compressing isosurfaces generated with marching cubes.
The Visual Computer, 2002
Toward a Personalized CBIR System.
Proceedings of the Recent Advances in Visual Information Systems, 2002
Improved ray-casting algorithm for volume visualization.
Proceedings of the Visualization and Data Analysis 2002, 2002
Learning User Preference in a Personalized CBIR Systeml.
Proceedings of the 16th International Conference on Pattern Recognition, 2002
Texture Retrieval with Linguistic Descriptions.
Proceedings of the Advances in Multimedia Information Processing, 2001
LinStar texture: a fuzzy logic CBIR system for textures.
Proceedings of the 9th ACM International Conference on Multimedia 2001, Ottawa, Ontario, Canada, September 30, 2001
Radiosity for scenes with many mirror reflections.
The Visual Computer, 2000
Regular-texture image retrieval based on texture-primitive extraction.
Image Vis. Comput., 1999
Color image retrieval based on hidden Markov models.
IEEE Trans. Image Processing, 1997
Fast heuristics for polygonal approximation of a 2D shape boundary.
Signal Process., 1997
Extracting periodicity of a regular texture based on autocorrelation functions.
Pattern Recognit. Lett., 1997
Automatic determination of the spread parameter in Gaussian smoothing.
Pattern Recognit. Lett., 1996
A unidirectional ring partition problem.
Efficient Parallel Neighbor Finding Algorithms for Quadtrees on Hypercubes.
J. Inf. Sci. Eng., 1993
Distributed Algorithms on Edge Connectivity Problems.
Proceedings of the Fifth IEEE Symposium on Parallel and Distributed Processing, 1993
A new offsetting algorithm based on tracing technique.
Proceedings of the ACM Symposium on Solid Modeling Foundations and CAD/CAM Applications, 1993
On mapping Bezier curve and surface subdivision algorithms into a hypercube with geometric adjacency constraint.
Proceedings of the Third IEEE Symposium on Parallel and Distributed Processing, 1991
An Efficient Distributed Selection Algorithm for General Tree Networks.
Proceedings of the 1990 International Conference on Parallel Processing, 1990
A new 3D-border algorithm by neighbor finding.
Proceedings of the Fourteenth Annual International Computer Software and Applications Conference, 1990