Shi-Nine Yang

According to our database1, Shi-Nine Yang authored at least 31 papers between 1990 and 2010.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 




Detecting pitching frames in baseball game video using Markov random walk.
Proceedings of the International Conference on Image Processing, 2010

Motion lenses: cinematography-based viewpoint selection for motion data.
Proceedings of the 2009 Computer Graphics International Conference, 2009

Retrieval and constraint-based human posture reconstruction from a single image.
J. Vis. Commun. Image Represent., 2006

An LMA-Effort simulator with dynamics parameters for motion capture animation.
Journal of Visualization and Computer Animation, 2006

Key Probe: a technique for animation keyframe extraction.
The Visual Computer, 2005

Content-based retrieval for human motion data.
J. Vis. Commun. Image Represent., 2004

Tai Chi synthesizer: a motion synthesis framework based on key-postures and motion instructions.
Journal of Visualization and Computer Animation, 2004

HUMOR: a HUman MOtion Retrieval system with multi-modal queries.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Motion Retrieval and Its Application to Motion Synthesis.
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004

Finding textures by textual descriptions, visual examples, and relevance feedbacks.
Pattern Recognit. Lett., 2003

Motion indexing and synthesis.
Proceedings of the 2003 IEEE International Conference on Multimedia and Expo, 2003

A fuzzy logic CBIR system.
Proceedings of the 12th IEEE International Conference on Fuzzy Systems, 2003

Compressing isosurfaces generated with marching cubes.
The Visual Computer, 2002

Toward a Personalized CBIR System.
Proceedings of the Recent Advances in Visual Information Systems, 2002

Improved ray-casting algorithm for volume visualization.
Proceedings of the Visualization and Data Analysis 2002, 2002

Learning User Preference in a Personalized CBIR Systeml.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Texture Retrieval with Linguistic Descriptions.
Proceedings of the Advances in Multimedia Information Processing, 2001

LinStar texture: a fuzzy logic CBIR system for textures.
Proceedings of the 9th ACM International Conference on Multimedia 2001, Ottawa, Ontario, Canada, September 30, 2001

Radiosity for scenes with many mirror reflections.
The Visual Computer, 2000

Regular-texture image retrieval based on texture-primitive extraction.
Image Vis. Comput., 1999

Color image retrieval based on hidden Markov models.
IEEE Trans. Image Processing, 1997

Fast heuristics for polygonal approximation of a 2D shape boundary.
Signal Process., 1997

Extracting periodicity of a regular texture based on autocorrelation functions.
Pattern Recognit. Lett., 1997

Automatic determination of the spread parameter in Gaussian smoothing.
Pattern Recognit. Lett., 1996

A unidirectional ring partition problem.
Networks, 1993

Efficient Parallel Neighbor Finding Algorithms for Quadtrees on Hypercubes.
J. Inf. Sci. Eng., 1993

Distributed Algorithms on Edge Connectivity Problems.
Proceedings of the Fifth IEEE Symposium on Parallel and Distributed Processing, 1993

A new offsetting algorithm based on tracing technique.
Proceedings of the ACM Symposium on Solid Modeling Foundations and CAD/CAM Applications, 1993

On mapping Bezier curve and surface subdivision algorithms into a hypercube with geometric adjacency constraint.
Proceedings of the Third IEEE Symposium on Parallel and Distributed Processing, 1991

An Efficient Distributed Selection Algorithm for General Tree Networks.
Proceedings of the 1990 International Conference on Parallel Processing, 1990

A new 3D-border algorithm by neighbor finding.
Proceedings of the Fourteenth Annual International Computer Software and Applications Conference, 1990