Simon D. Levy

According to our database1, Simon D. Levy authored at least 16 papers between 2000 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2020
Robustness Through Simplicity: A Minimalist Gateway to Neurorobotic Flight.
Frontiers Neurorobotics, 2020

A Simple Platform for Reinforcement Learning of Simulated Flight Behaviors.
Proceedings of the Biomimetic and Biohybrid Systems - 9th International Conference, 2020

2014
Bracketing the Beetle: How Wittgenstein's Understanding of Language Can Guide Our Practice in AGI and Cognitive Science.
Proceedings of the Artificial General Intelligence - 7th International Conference, 2014

2013
Learning Behavior Hierarchies via High-Dimensional Sensor Projection.
Proceedings of the Learning Rich Representations from Low-Level Sensors, 2013

2011
Compositional connectionism in cognitive science II: the localist/distributed dimension.
Connect. Sci., 2011

2010
Explanatory Aspirations and the Scandal of Cognitive Neuroscience.
Proceedings of the Biologically Inspired Cognitive Architectures 2010, 2010

2009
Distributed Representation of Compositional Structure.
Proceedings of the Encyclopedia of Artificial Intelligence (3 Volumes), 2009

2008
Vector Symbolic Architectures: A New Building Material for Artificial General Intelligence.
Proceedings of the Artificial General Intelligence 2008, 2008

2007
Changing Semantic Role Representations with Holographic Memory.
Proceedings of the Computational Approaches to Representation Change during Learning and Development, 2007

2006
Evolving Distributed Representations for Language with Self-Organizing Maps.
Proceedings of the Symbol Grounding and Beyond, 2006

2005
Reports on the 2004 AAAI Fall Symposia.
AI Mag., 2005

Adding Smart Opponents to a First-Person Shooter Video Game through Evolutionary Design.
Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, 2005

Evolving AI Opponents in a First-Person-Shooter Video Game.
Proceedings of the Proceedings, 2005

Cheap and Easy Parallelism for Matlab on Linux Clusters.
Proceedings of the ISCA 18th International Conference on Parallel and Distributed Computing Systems, 2005

2004
Preface.
Proceedings of the Compositional Connectionism in Cognitive Science, 2004

2000
RAAM for Infinite Context-Free Languages.
Proceedings of the IEEE-INNS-ENNS International Joint Conference on Neural Networks, 2000


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