Somang Nam

Orcid: 0000-0002-7785-9003

According to our database1, Somang Nam authored at least 16 papers between 2016 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Unboxing Manipulation Checks for Voice UX.
Interact. Comput., 2026

TwinHaus: Digital Twin Design Tool for Sustainable Building Construction.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

LOCOMO-Play: Gamification of Sustainable Artificial Intelligence Use in Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

Dreaming with MAKOTO: Co-Designing an "Older Adult" Voice Assistant Intervention for Implicit Ageism.
Proceedings of the 19th Participatory Design Conference 2026, Vol. 1: Full Papers, 2026

Disclosure Matters: How Self-Disclosure Statements in Song Signing Videos Shape d/Deaf Audiences' Acceptance of Culturally Sensitive Content.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Towards Designing User Interfaces for Optimized Human-AI Communication and Supervisory Control in Software Engineering.
Proceedings of the 29th IEEE/ACIS International Conference on Software Engineering, 2025

Project LOCOMO AR: Augmented Reality with Carbon Metrics for Sustainable AI Use.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2025

2024
NERWEB: User-Friendly Software for Caption Quality Assessment Using the NER Model.
Proceedings of the Computers Helping People with Special Needs, 2024

Using a Novel Conversational Method for Measuring Comprehension of D/HoH Viewers Consuming Captioning Content for Entertainment Purposes.
Proceedings of the Computers Helping People with Special Needs, 2024

2023
Developing a closed captioning quality assessment system using a multi-label classifier with active learning from deaf and hard of hearing viewers.
Appl. Intell., October, 2023

Kawaii Game Vocalics: A Preliminary Model.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023

Can Voice Assistants Sound Cute? Towards a Model of Kawaii Vocalics.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2020
Modeling Closed Captioning Subjective Quality Assessment by Deaf and Hard of Hearing Viewers.
IEEE Trans. Comput. Soc. Syst., 2020

2019
Simulation of Subjective Closed Captioning Quality Assessment Using Prediction Models.
Int. J. Semantic Comput., 2019

2018
Assessing Closed Captioning Quality Using a Multilayer Perceptron.
Proceedings of the First IEEE International Conference on Artificial Intelligence and Knowledge Engineering, 2018

2016
Design and Evaluation of an Authoring Tool and Notation System for Vibrotactile Composition.
Proceedings of the Universal Access in Human-Computer Interaction. Interaction Techniques and Environments, 2016


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