Souvik Mukherjee

Orcid: 0000-0002-5491-1040

According to our database1, Souvik Mukherjee authored at least 9 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

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Bibliography

2022
Video Game Development in India: A Cultural and Creative Industry Embracing Regional Cultural Heritage(s).
Games Cult., 2022

2021
Crab-Rangoons in Kyrat: (Re)Writing South-Asian History in <i>Far Cry 4</i>.
Games Cult., 2021

Politics of Production: Videogames 10 years after <i>Games of Empire</i>.
Games Cult., 2021

2020
(Re-)Orienting the Video Game Avatar.
Games Cult., 2020

2018
Playing Subaltern: Video Games and Postcolonialism.
Games Cult., 2018

2016
Video Games and Slavery.
Trans. Digit. Games Res. Assoc., 2016

2013
From the outside Looking In: Creating a Serious 'art Game in India - a Case Study.
Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications, 2013

2009
'Remembering How You Died': Memory, Death and Temporality in Videogames [Extended Abstract].
Proceedings of the 2009 DiGRA International Conference: Breaking New Ground: Innovation in Games, 2009

2007
Placement and routing of RF embedded passive designs in LCP substrate.
Proceedings of the 25th International Conference on Computer Design, 2007


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