Stefan Wender
According to our database1,
Stefan Wender
authored at least 8 papers
between 2006 and 2016.
Collaborative distances:
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Bibliography
2016
Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI.
Proceedings of the Case-Based Reasoning Research and Development, 2016
2014
Integrating Case-Based Reasoning with Reinforcement Learning for Real-Time Strategy Game Micromanagement.
Proceedings of the PRICAI 2014: Trends in Artificial Intelligence, 2014
Combining Case-Based Reasoning and Reinforcement Learning for Unit Navigation in Real-Time Strategy Game AI.
Proceedings of the Case-Based Reasoning Research and Development, 2014
2012
Applying reinforcement learning to small scale combat in the real-time strategy game StarCraft: Broodwar.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012
2008
Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008
2006
Proceedings of the 2006 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2006