Stefan Wender

According to our database1, Stefan Wender authored at least 8 papers between 2006 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2016
Combining Case-Based Reasoning and Reinforcement Learning for Tactical Unit Selection in Real-Time Strategy Game AI.
Proceedings of the Case-Based Reasoning Research and Development, 2016

2014
Integrating Case-Based Reasoning with Reinforcement Learning for Real-Time Strategy Game Micromanagement.
Proceedings of the PRICAI 2014: Trends in Artificial Intelligence, 2014

Combining Case-Based Reasoning and Reinforcement Learning for Unit Navigation in Real-Time Strategy Game AI.
Proceedings of the Case-Based Reasoning Research and Development, 2014

2012
Applying reinforcement learning to small scale combat in the real-time strategy game StarCraft: Broodwar.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

2008
Multisensorsystem zur erweiterten Fahrzeugumfelderfassung
PhD thesis, 2008

Using reinforcement learning for city site selection in the turn-based strategy game Civilization IV.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Improving a case-based texas hold'em poker bot.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

2006
Vehicle Detection with Three Dimensional Object Models.
Proceedings of the 2006 IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, 2006


  Loading...