Stefanos Balaskas

Orcid: 0000-0003-2444-9796

According to our database1, Stefanos Balaskas authored at least 16 papers between 2021 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
When Interfaces "Act for You": An Eye-Tracking Experiment on Delegation, Transparency Cues, and Trust in Agentic Shopping Assistants.
Multimodal Technol. Interact., 2026

From Recommendations to Delegation: A Systematic Review Mapping Agentic AI in E-Commerce and Its Consumer Effects.
Inf., 2026

2025
Understanding Behavioral Intention to Use Moodle in Higher Education: The Role of Technology Acceptance, Cognitive Factors, and Motivation.
Syst., 2025

Mapping the Gaze: Comparing the Effectiveness of Bowel-Cancer Screening Advertisements.
Inf., 2025

Determinants of ChatGPT Adoption Intention in Higher Education: Expanding on TAM with the Mediating Roles of Trust and Risk.
Inf., 2025

From E-Government to AI E-Government: A Systematic Review of Citizen Attitudes.
Informatics, 2025

Explainability, Safety Cues, and Trust in GenAI Advisors: A SEM-ANN Hybrid Study.
Future Internet, 2025

Digital Persuasion in the Classroom: Middle School Students' Perceptions of Neuromarketing and Screen-Based Advertising.
Digit., 2025

Exploring the Factors Influencing Educators' Acceptance of Gamification for Middle School Students.
Proceedings of the IEEE Global Engineering Education Conference, 2025

2024
Perspectives of Young Digital Natives on Digital Marketing: Exploring Annoyance and Effectiveness with Eye-Tracking Analysis.
Future Internet, April, 2024

Understanding User Attention and Engagement in Digital Marketing: An Eye-Tracking Analysis of Native Advertisements.
Proceedings of the 28th Pan-Hellenic Conference on Progress in Computing and Informatics, 2024

Learning through Gamification as perceived by Educators: A Survey-based Analysis of Affecting and Mediating Factors using SEM.
Proceedings of the 28th Pan-Hellenic Conference on Progress in Computing and Informatics, 2024

"Let's be Pirates": An Educational Treasure Hunting Location-Based Game for Exploring Points of Historical Interest.
Proceedings of the IEEE Global Engineering Education Conference, 2024

2023
The effects of emotional appeals on visual behavior in the context of green advertisements: An exploratory eye-tracking study.
Proceedings of the 27th Pan-Hellenic Conference on Progress in Computing and Informatics, 2023

2022
Flat vs Skeuomorphic Design for Smart Home Devices: An Exploratory Eye-Tracking Study.
Proceedings of the 26th Pan-Hellenic Conference on Informatics, 2022

2021
Effect of Personality Traits on Banner Advertisement Recognition.
Inf., 2021


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