Stéphane Bouchard

According to our database1, Stéphane Bouchard authored at least 40 papers between 2000 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2019
Re-Examining Psychological Mechanisms Underlying Virtual Reality-Based Exposure for Spider Phobia.
Cyberpsy., Behavior, and Soc. Networking, 2019

2017
Exposure to an unpleasant odour increases the sense of Presence in virtual reality.
Virtual Reality, 2017

2016
Inducing an Anxiety Response Using a Contaminated Virtual Environment: Validation of a Therapeutic Tool for Obsessive-Compulsive Disorder.
Front. ICT, 2016

Body Image and Anti-Fat Attitudes: An Experimental Study Using a Haptic Virtual Reality Environment to Replicate Human Touch.
Cyberpsy., Behavior, and Soc. Networking, 2016

2015
Erratum to: Using immersive virtual reality and anatomically correct computer-generated characters in the forensic assessment of deviant sexual preferences.
Virtual Reality, 2015

2014
Learning disabilities and visual-motor skills; comparing assessment from a hapto-virtual reality tool and Bender-Gestalt test.
Virtual Reality, 2014

Using immersive virtual reality and anatomically correct computer-generated characters in the forensic assessment of deviant sexual preferences.
Virtual Reality, 2014

Sexual Self-Regulation and Cognitive Absorption as Factors of Sexual Response Toward Virtual Characters.
Cyberpsy., Behavior, and Soc. Networking, 2014

Interaction with virtual spiders for eliciting disgust in the treatment of phobias.
Proceedings of the 2014 IEEE International Symposium on Haptic, 2014

2013
The Development of a Haptic Virtual Reality Environment to Study Body Image and Affect.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2013, 2013

Gambling Exposure in Virtual Reality and Modification of Urge to Gamble.
Cyberpsy., Behavior, and Soc. Networking, 2013

Empathy Toward Virtual Humans Depicting a Known or Unknown Person Expressing Pain.
Cyberpsy., Behavior, and Soc. Networking, 2013

2012
Manipulating subjective realism and its impact on presence: Preliminary results on feasibility and neuroanatomical correlates.
Interacting with Computers, 2012

2011
The Development of the SWEAT Questionnaire: a Scale Measuring Costs and Efforts Inherent to Conducting Exposure Sessions.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011

Telepresence Experienced in Videoconference Varies According to Emotions Involved in Videoconference Sessions.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2011, 2011

2010
Virtual characters designed for forensic assessment and rehabilitation of sex offenders: standardized and made-to-measure.
JVRB, 2010

A Randomized, Controlled Clinical Trial of In Virtuo and In Vivo Exposure for Spider Phobia.
Cyberpsy., Behavior, and Soc. Networking, 2010

Assessment of the Therapeutic Alliance in Face-to-Face or Videoconference Treatment for Posttraumatic Stress Disorder.
Cyberpsy., Behavior, and Soc. Networking, 2010

Selection of Key Stressors to Develop Virtual Environments for Practicing Stress Management Skills with Military Personnel Prior to Deployment.
Cyberpsy., Behavior, and Soc. Networking, 2010

2009
The Receptiveness of Stress Management Techniques by Military Personnel.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009

Assessment of Inhibition Deficits with the Virtual Classroom in Children with Traumatic Brain Injury: A Pilot-Study.
Proceedings of the Annual Review of Cybertherapy and Telemedicine 2009, 2009

Cybertherapy, Cyberpsychology, and the Use of Virtual Reality in Mental Health.
Proceedings of the Universal Access Handbook., 2009

Gaze behavior nonlinear dynamics assessed in virtual immersion as a diagnostic index of sexual deviancy: preliminary results.
JVRB, 2009

Crushing Virtual Cigarettes Reduces Tobacco Addiction and Treatment Discontinuation.
Cyberpsy., Behavior, and Soc. Networking, 2009

Cognitive Mechanisms Underlying Virtual Reality Exposure.
Cyberpsy., Behavior, and Soc. Networking, 2009

2008
Anxiety Increases the Feeling of Presence in Virtual Reality.
Presence, 2008

2007
Presence as Determined by Fractal Perceptual-Motor Dynamics.
Cyberpsy., Behavior, and Soc. Networking, 2007

2006
Mesures et rétroactions psychophysiologiques en immersion virtuelle: le cas des réponses oculomotrices et sexuelles.
Proceedings of the 18th International Conference of the Association Francophone d'Interaction Homme-Machine, 2006

2005
Virtual Reality Therapy Versus Cognitive Behavior Therapy for Social Phobia: A Preliminary Controlled Study.
Cyberpsy., Behavior, and Soc. Networking, 2005

Scene Perception, Gaze Behavior, and Perceptual Learning in Virtual Environments.
Cyberpsy., Behavior, and Soc. Networking, 2005

2004
Reply to Slater's Comments on Robillard et al.
Cyberpsy., Behavior, and Soc. Networking, 2004

Assessing Perceptual Learning Dynamics During Visual Search in Virtual Immersion Using Eye-Tracking Technologies.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004

Assessing Top-Down and Bottom-Up Effects on Perceptual Learning Through Eye-Tracking Technologies Applied in Virtual Immersion.
Proceedings of the Cognition and Exploratory Learning in Digital Age (CELDA'04), 2004

2003
Experiential Cognitive Therapy in the Treatment of Panic Disorders with Agoraphobia: A Controlled Study.
Cyberpsy., Behavior, and Soc. Networking, 2003

Anxiety and Presence during VR Immersion: A Comparative Study of the Reactions of Phobic and Non-phobic Participants in Therapeutic Virtual Environments Derived from Computer Games.
Cyberpsy., Behavior, and Soc. Networking, 2003

Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics.
Cyberpsy., Behavior, and Soc. Networking, 2003

A Taste of the Diversity of Research on VR in Canada.
Cyberpsy., Behavior, and Soc. Networking, 2003

2002
Behavioral avoidance dynamics in the presence of a virtual spider.
IEEE Trans. Information Technology in Biomedicine, 2002

Measuring Sexual Preferences in Virtual Reality: A Pilot Study.
Cyberpsy., Behavior, and Soc. Networking, 2002

2000
Cognitive Behavior Therapy for Panic Disorder with Agoraphobia in Videoconference: Preliminary Results.
Cyberpsy., Behavior, and Soc. Networking, 2000


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