Stephen Jacobs

Orcid: 0000-0002-0919-7351

According to our database1, Stephen Jacobs authored at least 32 papers between 1997 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2022
A Framework for Controlling Multi-Robot Systems Using Bayesian Optimization and Linear Combination of Vectors.
CoRR, 2022

2020
Advancing health information technology roadmaps in long term care.
Int. J. Medical Informatics, 2020

2019
Communication Beyond Languages Realized by International Game Jams.
Proceedings of the International Conference on Game Jams, 2019

Classifying Faces: Can an Off-The-Shelf System be Effective?
Proceedings of the 2019 IEEE Biomedical Circuits and Systems Conference, 2019

Recognizing Faces: Pz classification using a research grade system.
Proceedings of the 2019 IEEE Biomedical Circuits and Systems Conference, 2019

2016
e-NABLING education: Curricula and models for teaching students to print hands.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

2015
Steal This Courseware: FOSS, Github, Python, and OpenShift (Abstract Only).
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

2014
RIT's new minor in free and open source software and free culture (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

Adventures in hackademia: leveraging humanitarian free/open source software development in the class room (abstract only).
Proceedings of the 45th ACM Technical Symposium on Computer Science Education, 2014

RIT's new minor in free and open source software and free culture: A five year journey driven by student-centered, applied research.
Proceedings of the IEEE Frontiers in Education Conference, 2014

Throwing out the first pitch.
Proceedings of the IEEE Frontiers in Education Conference, 2014

2013
Designing for Play: IGIC 2012 [Conference Reports].
IEEE Consumer Electron. Mag., 2013

2012
Serious Games - Theory and Reality.
Int. J. Comput. Sci. Sport, 2012

Quit for Life: The Video Game.
Proceedings of the AMIA 2012, 2012

2011
Free and open source software in computing education.
Proceedings of the SIGITE' 11 ACM Special Interest Group for Information Technology Education Conference, 2011

Work in progress - Games for life workshop: Outreach to middle and high school age girl scouts.
Proceedings of the 2011 Frontiers in Education Conference, 2011

2010
Using semiotic grammars for the rapid design of evolving video game mechanics.
Proceedings of the 5th ACM SIGGRAPH Symposium on Video Games, 2010

Building an education ecology on serious game design and development for the One Laptop Per Child and Sugar platforms: A service learning course builds a base for peer mentoring, Cooperative Education internships and sponsored research.
Proceedings of the 2010 International IEEE Consumer Electronics Society's Games Innovations Conference, 2010

2009
Cardboard semiotics: reconfigurable symbols as a means for narrative prototyping in game design.
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games, 2009

When Social Worlds Collide: Charting the Intersection of Social Media and Courseware/Course Management Systems.
Proceedings of the Online Communities and Social Computing, 2009

2008
Kickback: turning game history students into pinball designers.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

2007
Virtually Sacred: The Performance of Asynchronous Cyber-Rituals in Online Spaces.
J. Comput. Mediat. Commun., 2007

Bridging the gap: balancing faculty expectations and student realities in computer gaming courses.
Proceedings of the 2007 conference on Future Play, Toronto, ON, Canada, November 15, 2007

2006
Occasionally reconcilable differences: bringing games and linear entertainment IP together, for better and for worse.
Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 2006

2000
A practical methodology for guaranteeing quality of service for video-on-demand.
IEEE Trans. Circuits Syst. Video Technol., 2000

1999
Silence Detection for Multimedia Communication Systems.
Multim. Syst., 1999

1998
Streaming Video Using Dynamic Rate Shaping and TCP Congestion Control.
J. Vis. Commun. Image Represent., 1998

CAROL: (culture and arts of Rochester online).
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

CAROL: students working on real-world projects empowering local cultural non-profits.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1997
Columbia's VoD and Multimedia Research Testbed with Heterogeneous Network Support.
Multim. Tools Appl., 1997

Real-time dynamic rate shaping and control for Internet video applications.
Proceedings of the First IEEE Workshop on Multimedia Signal Processing, 1997

Real-Time MPEG Video on the Web Using Dynamic Rate Shaping.
Proceedings of the Proceedings 1997 International Conference on Image Processing, 1997


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