Tao Lin

Affiliations:
  • Waseda University, Tokyo, Japan
  • University of Yamanashi, Department of Computer Science and Media Engineerin, Kofu, Japan


According to our database1, Tao Lin authored at least 11 papers between 2005 and 2008.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2008
Using multiple data sources to get closer insights into user cost and task performance.
Interact. Comput., 2008

An Empirical Study of Bringing Audience into the Movie.
Proceedings of the Smart Graphics, 8th International Symposium, 2008

Preliminary evaluation of the audience-driven movie.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

Using subjective and physiological measures to evaluate audience-participating movie experience.
Proceedings of the working conference on Advanced Visual Interfaces, 2008

2006
An Empirical Study of Relationships Between Traditional Usability.
Australas. J. Inf. Syst., 2006

Large Display Size Enhances User Experience in 3D Games.
Proceedings of the Smart Graphics, 6th International Symposium, 2006

Evaluating usability based on multimodal information: an empirical study.
Proceedings of the 8th International Conference on Multimodal Interfaces, 2006

Display Characteristics Affect Users' Emotional Arousal in 3D Games.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

Combined User Physical, Physiological and Subjective Measures for Assessing User Cost.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

Setup Consistent Visual Textures for Haptic Surfaces in a Virtual Reality World.
Proceedings of the Universal Access in Ambient Intelligence Environments, 2006

2005
Do physiological data relate to traditional usability indexes?
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005


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