Tatsumi Sakaguchi

According to our database1, Tatsumi Sakaguchi authored at least 8 papers between 1996 and 2000.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2000
Remarks on a real-time, noncontact, nonwear, 3D human body posture estimation method.
Syst. Comput. Jpn., 2000

Remarks on a Real-Time 3D Human Body Posture Estimation Method Using Trinocular Images.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Virtual Me: A Virtual Communication Method that Enables Simultaneous Multiple Existence as an Avatar and/or Agents.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

Human Body Postures from Trinocular Camera Images.
Proceedings of the 4th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2000), 2000

1999
Modeling and animation of botanical trees for interactive virtual environments.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999

Towards the realization of non-verbal communication - computer vision based technologies for analyzing human images.
Proceedings of the Human-Computer Interaction: Communication, 1999

1998
Botanical tree structure modeling based on real image set.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1996
Face feature extraction from spatial frequency for dynamic expression recognition.
Proceedings of the 13th International Conference on Pattern Recognition, 1996


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