Tetsuo Yamabe

According to our database1, Tetsuo Yamabe authored at least 26 papers between 2004 and 2013.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2013
Playful training with augmented reality games: case studies towards reality-oriented system design.
Multim. Tools Appl., 2013

2012
Enhancing Traditional Games with Augmented Reality Technologies.
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012

Harmonizing Virtual Forms into Traditional Artifacts to Increase Their Values.
Proceedings of the Ambient Intelligence - Software and Applications, 2012

Family interaction for responsible natural resource consumption.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Proactive Ambient Social Media for Supporting Human Decision Making.
Proceedings of the Ubiquitous Intelligence and Computing - 8th International Conference, 2011

Augmented calligraphy: experimental feedback design for writing skill development.
Proceedings of the 5th International Conference on Tangible and Embedded Interaction 2011, 2011

Digital-physical hybrid design: Enhancing real worlds with Augmented reality.
Proceedings of the 2011 IEEE International Conference on Service-Oriented Computing and Applications, 2011

Feedback Design in Augmented Musical Instruments: A Case Study with an AR Drum Kit.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011

Augmented Reality Go: Extending Traditional Game Play with Interactive Self-Learning Support.
Proceedings of the 17th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, 2011

Design issues of ambient social media for better decision making.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Prototyping Augmented Traditional Games: Concept, Design and Case Studies.
Proceedings of the Advances in Grid and Pervasive Computing - 6th International Conference, 2011

2010
Traditional games meet ICT: a case study on go game augmentation.
Proceedings of the 4th International Conference on Tangible and Embedded Interaction 2010, 2010

Activity-Based Micro-pricing: Realizing Sustainable Behavior Changes through Economic Incentives.
Proceedings of the Persuasive Technology, 5th International Conference, 2010

Towards a Mobility Enhanced User Interface Design for Multi-task Environments: An Experimental Study on Cognitive Workload Measurement.
Proceedings of the Sixth International Conference on Intelligent Environments, 2010

2009
UbiPay: minimizing transaction costs with smart mobile payments.
Proceedings of the 6th International Conference on Mobile Technology, 2009

Applying pervasive technologies to create economic incentives that alter consumer behavior.
Proceedings of the UbiComp 2009: Ubiquitous Computing, 2009

2008
Towards mobility oriented interaction design: experiments in pedestrian navigation on mobile devices.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

Demonstration of a mobility-enhanced pedestrian navigation on mobile devices.
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, 2008

Design issues and an empirical study in mobility oriented service development.
Proceedings of the First Workshop on Mobile Middleware: embracing the personal communication device, 2008

Using Aesthetic and Empathetic Expressions to Motivate Desirable Lifestyle.
Proceedings of the Smart Sensing and Context, Third European Conference, 2008

2007
Experiments in Mobile User Interface Adaptation for Walking Users.
Proceedings of the 2007 International Conference on Intelligent Pervasive Computing, 2007

A Proposal on Adaptive Service Migration Framework for Device Modality Using Media Type Conversion.
Proceedings of the 2007 International Conference on Intelligent Pervasive Computing, 2007

2005
Citron: A Context Information Acquisition Framework for Personal Devices.
Proceedings of the 11th IEEE International Conference on Embedded and Real-Time Computing Systems and Applications (RTCSA 2005), 2005

2004
<i>Bazaar</i>: A Conceptual Framework for Physical Space Applications.
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004

"Take me with you!": a case study of context-aware application integrating cyber and physical spaces.
Proceedings of the 2004 ACM Symposium on Applied Computing (SAC), 2004

Experiences with Building Sentient Materials Using Various Sensors.
Proceedings of the 24th International Conference on Distributed Computing Systems Workshops (ICDCS 2004 Workshops), 2004


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