Thamer H. Nascimento

Orcid: 0000-0002-3509-4700

According to our database1, Thamer H. Nascimento authored at least 19 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2023
MazeVR: Immersion and Interaction Using Google Cardboard and Continuous Gesture Recognition on Smartwatches.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023

DrumsVR: Simulating Drum Percussion in a Virtual Environment Using Gesture Recognition on Smartwatches.
Proceedings of the 28th International ACM Conference on 3D Web Technology, 2023

Exploring Interaction in a Virtual Music Studio through Gesture Recognition on Smartwatches and HMD Devices.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

Integration of Smartwatches in Low-Cost Virtual Environments: A Systematic Literature Review with Emphasis on Cardboard Devices.
Proceedings of the 25th Symposium on Virtual and Augmented Reality, 2023

Gesture Recognition Methods Using Sensors Integrated into Smartwatches: Results of a Systematic Literature Review.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Text Entry on Smartwatches Using Continuous Gesture Recognition and Word Dictionary.
Proceedings of the Human-Computer Interaction, 2023

2021
Home Appliance Control Using Smartwatches with Continuous Gesture Recognition.
Proceedings of the Distributed, Ambient and Pervasive Interactions, 2021

2020
WatchControl: A Control for Interactive Movie Using Continuous Gesture Recognition in Smartwatches.
J. Inf. Process., 2020

A new approach to performing paper-based children's spelling tests on mobile devices.
Proceedings of the 2020 IEEE International Conference on Systems, Man, and Cybernetics, 2020

Interaction with Smartwatches Using Gesture Recognition: A Systematic Literature Review.
Proceedings of the 44th IEEE Annual Computers, Software, and Applications Conference, 2020

2019
Using Smartwatches as an Interactive Movie Controller: A Case Study with the Bandersnatch Movie.
Proceedings of the 43rd IEEE Annual Computer Software and Applications Conference, 2019

Towards Integrated Image Contrast Models in Segmentation of Trees.
Proceedings of the 2019 IEEE Canadian Conference of Electrical and Computer Engineering, 2019

Ground Segmentation From Outdoor Environments in Rural Areas.
Proceedings of the 2019 IEEE Canadian Conference of Electrical and Computer Engineering, 2019

Netflix Control Method Using Smartwatches and Continuous Gesture Recognition.
Proceedings of the 2019 IEEE Canadian Conference of Electrical and Computer Engineering, 2019

2018
Interaction with Platform Games Using Smartwatches and Continuous Gesture Recognition: A Case Study.
Proceedings of the 2018 IEEE 42nd Annual Computer Software and Applications Conference, 2018

Text Entry on Smartwatches: A Systematic Review of Literature.
Proceedings of the 2018 IEEE 42nd Annual Computer Software and Applications Conference, 2018

2017
Method for Text Input with Google Cardboard: An Approach Using Smartwatches and Continuous Gesture Recognition.
Proceedings of the 19th Symposium on Virtual and Augmented Reality, 2017

Method for Text Entry in Smartwatches Using Continuous Gesture Recognition.
Proceedings of the 41st IEEE Annual Computer Software and Applications Conference, 2017

2016
Text input in Smartwatches Based Gestures Using Geometric Shape.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016


  Loading...