Thomas A. Furness

According to our database1, Thomas A. Furness authored at least 17 papers between 1993 and 2008.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Awards

IEEE Fellow

IEEE Fellow 2018, "For leadership in virtual and augmented reality".

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2008
Medical interface research at the HIT Lab.
Virtual Real., 2008

e-Merging Realities.
Proceedings of the 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications, 2008

2004
An Independent Visual Background Reduced Simulator Sickness in a Driving Simulator.
Presence Teleoperators Virtual Environ., 2004

"Conflicting" Motion Cues to the Visual and Vestibular Self-Motion Systems Around 0.06 Hz Evoke Simulator Sickness.
Hum. Factors, 2004

2003
A Shared-Aperture Tracking Display for Augmented Reality .
Presence Teleoperators Virtual Environ., 2003

2002
Effects of Characteristics of Image Quality in an Immersive Environment.
Presence Teleoperators Virtual Environ., 2002

Effects of Field of View on Presence, Enjoyment, Memory, and Simulator Sickness in a Virtual Environment.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

Unique Shared-Aperture Display with Head or Target Tracking.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2001
Effects of Image Scale and System Time Delay on Simulator Sickness within Head-Coupled Virtual Environments.
Hum. Factors, 2001

Effects of Field of View on Balance in an Immersive Environment.
Proceedings of the Virtual Reality 2001 Conference, 2001

An "independent visual background" reduced balance disturbance envoked by visual scene motion: implication for alleviating simulator sickness.
Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems, Seattle, WA, USA, March 31, 2001

1999
Special Issue on Virtual Environment Interaction (Editorial).
J. Vis. Lang. Comput., 1999

1998
Shared space: An augmented reality approach for computer supported collaborative work.
Virtual Real., 1998

Virtual playground: architectures for a shared virtual world.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1998

1997
Wearable Computers for Three Dimensional CSCW.
Proceedings of the First International Symposium on Wearable Computers (ISWC 1997), 1997

1994
Virtual Reality and Education.
Proceedings of the Exploring a New Partnership: Children, Teachers and Technology, Proceedings of the IFIP TC3/WG3.5 International Working Conference on Exploring a New Partnership: Children, Teachers and Technology, Philadelphia, PA, USA, 26 June, 1994

1993
Spatial Perception in Virtual Environments: Evaluating an Architectural Application.
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993


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