Thomas Constant

Orcid: 0000-0002-2359-7917

According to our database1, Thomas Constant authored at least 6 papers between 2015 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Automated Evaluation of Game Experience based on Game Dynamics and Motives for Play.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022

2019
Dynamic Difficulty Adjustment Impact on Players' Confidence.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2017
Éléments de game design pour le développement d'une attitude réflexive chez le joueur. (Game design elements for developing reflective decision making in players).
PhD thesis, 2017

From Objective to Subjective Difficulty Evaluation in Video Games.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

2015
Enjeux et problématiques de conception d'un jeu sérieux pour la prise de décision.
Ingénierie des Systèmes d Inf., 2015

A Role-Switching Mechanic for Reflective Decision-Making Game.
Proceedings of the Entertainment Computing - ICEC 2015 - 14th International Conference, 2015


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