Thomas Voit

According to our database1, Thomas Voit authored at least 9 papers between 2011 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
AI-driven game design: the EMPAMOS gamification framework.
PeerJ Comput. Sci., 2026

2024
7th International Workshop "Gam-R - Gamification Reloaded".
Proceedings of the Mensch und Computer 2024, 2024

2023
6th International Workshop "Gam-R - Gamification Reloaded".
Proceedings of the Mensch und Computer 2023, 2023

2022
5th International Workshop "Gam-R - Gamification Reloaded".
Proceedings of the Mensch und Computer 2022 - Workshopband, Darmstadt, Germany, September 4, 2022

2021
Gam-R - Gamification Reloaded.
Proceedings of the Mensch und Computer 2021, 2021

2020
Towards an Empirically Based Gamification Pattern Language using Machine Learning Techniques.
Proceedings of the 32nd IEEE Conference on Software Engineering Education and Training, 2020

2015
CellWhere: graphical display of interaction networks organized on subcellular localizations.
Nucleic Acids Res., 2015

Gamification als Change-Management-Methode im Prozessmanagement.
HMD Prax. Wirtsch., 2015

2011
Entwicklung und Überprüfung von Kausalhypothesen: Gestaltungsoptionen für einen Analyseprozess zur Fundierung betrieblicher Ziel- und Kennzahlensysteme durch Kausalhypothesen am Beispiel des Performance-Managements.
PhD thesis, 2011


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