Tom Giraud

According to our database1, Tom Giraud authored at least 13 papers between 2013 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Design and evaluation of postural interactions between users and a listening virtual agent during a simulated job interview.
Comput. Animat. Virtual Worlds, 2021

"Can you help me move this over there?": training children with ASD to joint action through tangible interaction and virtual agent.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021

Conception d'interactions virtuelles et tangibles pour apprendre la collaboration motrice à des enfants avec Trouble du Spectre de l'Autisme: Design of virtual and tangible interaction to learn motor collaboration to children with ASD.
Proceedings of the IHM '21 - 32e Conférence Francophone sur l'Interaction Homme-Machine, Virtual Event, France, April 13, 2021

2020
Tangible Interaction as a resource for Relational HCI.
Proceedings of the 4th European Tangible Interaction Studio, 2020

The Making of Accessibility to Rural Place for Blind People: The Relational Design of an Interactive Map.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2016
Motions and Experiences in a Multiuser Interactive Installation: Towards an Embodied Account of Visitors' Journey.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

2015
Full Body Interaction : Toward an integration of Individual Differences. (Interaction Corps Entier : Vers une intégration des différences interindividuelles).
PhD thesis, 2015

Perception of Emotion and Personality through Full-Body Movement Qualities: A Sport Coach Case Study.
ACM Trans. Appl. Percept., 2015

2014
A Database of Full Body Virtual Interactions Annotated with Expressivity Scores.
Proceedings of the Ninth International Conference on Language Resources and Evaluation, 2014

A three-dimensional mirror augmented by medical imaging: questioning self-portraying at the limit of iintimacy.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
"It"+"I": Virtual Embodiments as Hybrid Experiences.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2013

Multimodal Expressions of Stress during a Public Speaking Task: Collection, Annotation and Global Analyses.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013

Assessing Postural Control for Affect Recognition Using Video and Force Plates.
Proceedings of the 2013 Humaine Association Conference on Affective Computing and Intelligent Interaction, 2013


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