Toshihiko Yamakami

According to our database1, Toshihiko Yamakami authored at least 112 papers between 1993 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

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Bibliography

2020
The Antikythera Framework: A Novel Design Approach for Accommodating a Large Number of Web Services.
Proceedings of the Advances in Networked-Based Information Systems, 2020

A Privacy Threat Model in XR Applications.
Proceedings of the Advances in Internet, 2020

A Handover Challenge of Data Analytics: Multi-user Issues in Sustainable Data Analytics.
Proceedings of the Advances in Internet, 2020

Preliminary Utility Study of a Short Video as a Daily Report in Teleworking.
Proceedings of the Collaboration Technologies and Social Computing, 2020

2019
From Ivory Tower to Democratization and Industrialization: A Landscape View of Real-World Adaptation of Artificial Intelligence.
Proceedings of the Advances in Networked-based Information Systems, 2019

A 2-Dimensional Technology and Real-World Interaction View Approach.
Proceedings of the Advances in Intelligent Networking and Collaborative Systems, 2019

Beyond Digitalization Traps: A 4-Layer Model of IoT Service Engineering In an Enterprise Context.
Proceedings of the 2019 International Conference on Information and Communication Technology Convergence, 2019

2018
A Dynamism View Model of Convergence and Divergence of IoT Standardization.
Proceedings of the Advances in Network-Based Information Systems, 2018

Lessons Learned in Tokyo Public Transportation Open Data APIs.
Proceedings of the Advances in Network-Based Information Systems, 2018

A Social Dimension View Model of Divergence of IoT Standardization.
Proceedings of the Innovative Mobile and Internet Services in Ubiquitous Computing, 2018

Device Stand-by Management of IoT: A Framework for Dealing with Real-World Device Fault in City Platform as a Service.
Proceedings of the Innovative Mobile and Internet Services in Ubiquitous Computing, 2018

A Discrepancy View Model of Standardization of Web Technology.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

A Shift From Monolithic to Compound Digitization: A New Perspective of Digital Economy.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2018

2017
An organizational coordination model for IoT: A case study of requirement engineering of city-government in Tokyo in city platform as a service.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2017

An evolution-by-design approach: Toward multi-disciplinary life-cycle management of IoT in city platform as a service.
Proceedings of the International Conference on Information and Communication Technology Convergence, 2017

Toward positioning IoT-empowered service engineering in city platform as a service.
Proceedings of the Twelfth International Conference on Digital Information Management, 2017

A migration-oriented partial adaptation architecture for IoT-empowered city platform as a service.
Proceedings of the Twelfth International Conference on Digital Information Management, 2017

Horizontal Requirement Engineering in Integration of Multiple IoT Use Cases of City Platform as a Service.
Proceedings of the 2017 IEEE International Conference on Computer and Information Technology, 2017

2014
Dilemma of Service Engineering in the Era of Social Services: Understanding the Ongoing Challenges of Service Engineering.
Proceedings of the 17th International Conference on Network-Based Information Systems, 2014

A Non-Zero-Sum Social Experience Approach: Building Blocks of Social Experience Design.
Proceedings of the 17th International Conference on Network-Based Information Systems, 2014

A view model of social commerce: The building blocks of next-generation e-commerce.
Proceedings of the 14th International Symposium on Communications and Information Technologies, 2014

2013
Persuasive Strength Analysis of the Mobile Gang of Four: Toward Understanding Mobile Business Engineering in the Era of Mobile Persuasion.
Proceedings of the 16th International Conference on Network-Based Information Systems, 2013

A Persistence Analysis of Smartphone Application Stores: An Approach to Understanding Gateways to the Internet.
Proceedings of the 16th International Conference on Network-Based Information Systems, 2013

Relaxed Stability Technology Approach in Organization Management: Implications from Configured-Control Vehicle Technology.
Proceedings of the Multimedia and Ubiquitous Engineering, 2013

Gamification Literacy: Emerging Needs for Identifying Bad Gamification.
Proceedings of the Multimedia and Ubiquitous Engineering, 2013

An Evolutionary Path-Based Analysis of Social Experience Design.
Proceedings of the Multimedia and Ubiquitous Engineering, 2013

An Emotion-Object-Interaction Framework for Exploration of Design Patterns of Massive Interpersonal Persuasion.
Proceedings of the Seventh International Conference on Innovative Mobile and Internet Services in Ubiquitous Computing, 2013

Servicenics approach: A social service engineering framework.
Proceedings of the Eighth International Conference on Digital Information Management (ICDIM 2013), 2013

Mood-based e-commerce: A new approach for sub-personality-based marketing.
Proceedings of the Eighth International Conference on Digital Information Management (ICDIM 2013), 2013

Cross-Culture Analysis of Mobile Social Games: Toward Design Guidelines of Lessons Learned from Globalized Mobile Social Games.
Proceedings of the 2013 International Conference on Cloud and Green Computing, Karlsruhe, Germany, September 30, 2013

Self-Innovation Skill-Based Change Management: An Approach Toward Flexible Organizational Management.
Proceedings of the 2013 International Conference on Cloud and Green Computing, Karlsruhe, Germany, September 30, 2013

2012
From User Experience to Social Experience: A New Perspective for Mobile Social Game Design.
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012

A Four-Stage Gate-Keeper Model of Social Service Engineering: Lessons from Golden Rules of Mobile Social Game Design.
Proceedings of the 9th International Conference on Ubiquitous Intelligence and Computing and 9th International Conference on Autonomic and Trusted Computing, 2012

Digital Social Literacy: Literacy Demands for the Virtual-World.
Proceedings of the Networked Digital Technologies - 4th International Conference, 2012

Transition Analysis of Mobile Social Games from Feature-Phone to Smart-Phone.
Proceedings of the 15th International Conference on Network-Based Information Systems, 2012

Mobile Social Game Design from the Perspective of Persuasive Technology.
Proceedings of the 15th International Conference on Network-Based Information Systems, 2012

It is not a Game, Not Even Social: New Service Engineering Paradigms from Lessons Learned in Mobile Social Games in Japan.
Proceedings of the 26th International Conference on Advanced Information Networking and Applications Workshops, 2012

From Gamenics to Servicenics: Lessons Learned in Mobile Social Games in Japan toward Service Engineering.
Proceedings of the 26th International Conference on Advanced Information Networking and Applications Workshops, 2012

2011
Hybrid Service Integration Engineering: Implications from a Game-Story-Combined Mobile Social Game.
Proceedings of the Security-Enriched Urban Computing and Smart Grid, 2011

Gate Opening Effect: Toward Understanding Mobile-Specific Service Evolution.
Proceedings of the Security-Enriched Urban Computing and Smart Grid, 2011

The Third Generation of OSS: A Three-Stage Evolution from Gift to Commerce-Economy.
Proceedings of the Open Source Systems: Grounding Research, 2011

Time Management in Mobile Social Game Design: Lessons from Mobile Social Games in Japan.
Proceedings of the 14th International Conference on Network-Based Information Systems, 2011

A 3-Stage Transition Model of the Architecture of Mobile Social Games: Lessons from Mobile Social Games in Japan.
Proceedings of the 14th International Conference on Network-Based Information Systems, 2011

A 3-stage Evolutionary Model of Mobile Social Game Design in Japan.
Proceedings of the 5th FTRA International Conference on Multimedia and Ubiquitous Engineering, 2011

A Hybrid Software Architecture for Rich Media Applications on Android Phones.
Proceedings of the 5th FTRA International Conference on Multimedia and Ubiquitous Engineering, 2011

A three-dimensional view model of international standardization using techno-sociological analysis.
Proceedings of the 4th International Conference on Interaction Sciences: Information Technology, 2011

Yet another dimension of organizational culture: Implications from mobile social games in Japan.
Proceedings of the 4th International Conference on Interaction Sciences: Information Technology, 2011

A Four-Layer Success Factor View Model of Mobile Social Games: Analysis of Mobage Success in Japan.
Proceedings of the International Conference on Mobile Business (ICMB 2011), 2011

Analysis of Mobile Social Games from the Viewpoint of Gamenics Theory.
Proceedings of the International Conference on Mobile Business (ICMB 2011), 2011

A Three-Dimension Analysis of Driving Factors for Mobile Application Stores: Implications of Open Mobile Business Engineering.
Proceedings of the 25th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2011

A Fast-Boot Method for Embedded Mobile Linux: Toward a Single-Digit User Sensed Boot Time for Full-Featured Commercial Phones.
Proceedings of the 25th IEEE International Conference on Advanced Information Networking and Applications Workshops, 2011

2010
Challenges for Mobile Middleware Platform: Issues for Embedded Open Source Software Integration.
Proceedings of the Open Source Software: New Horizons, 2010

An Exploratory Long-Term Open Source Activity Analysis: Implications from Empirical Findings on Activity Statistics.
Proceedings of the Open Source Software: New Horizons, 2010

A Mobile Digital Ecosystem Framework: Lessons from the Evolution of Mobile Data Services.
Proceedings of the 13th International Conference on Network-Based Information Systems, 2010

OSS as a digital ecosystem: a reference model for digital ecosystem of OSS.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

A two-layer ecosystem evolution model: lessons from stages of mobile data services.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

Open intermediary analysis in mobile data services: Shift from closed to open intermediary services.
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010

Cross-boundary software engineering: Implications of engineering paradigm shift.
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010

Open source software adoption patterns and organizational transition stages for software vendors.
Proceedings of the 3rd International Conference on Information Sciences and Interaction Sciences (ICIS 2010), 2010

A One-Seg Service Development Model: Ecosystem Considerations in the Context of Mobile Communication/Broadcast Convergence.
Proceedings of the Advances in Grid and Pervasive Computing, 5th International Conference, 2010

An Empirical Analysis of Revisit Behaviors of Monthly Subscription-Based Mobile Video Services.
Proceedings of the Advances in Grid and Pervasive Computing, 5th International Conference, 2010

2009
One-path Relaxed Realtime Constraint Mobile User Classification Method in Mobile Clickstreams.
J. Inf. Process., 2009

Mobile Data Services 2.0: Analysis of 3G and Flat Rate Impacts on Mobile Data Services.
Proceedings of the 2009 Third International Conference on Multimedia and Ubiquitous Engineering, 2009

An interactivity model of mobile interactive TV: a oneseg case for mobile glue.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009

Foundation-based mobile platform software engineering: implications to convergence to open source software.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009

Star economy in the user generated content: a new perspective for digital ecosystems.
Proceedings of the 2nd International Conference on Interaction Sciences: Information Technology, 2009

Inter-service revisit analysis of three user groups using intra-day behavior in the mobile clickstream.
Proceedings of the 2009 International Conference on Hybrid Information Technology, 2009

2008
A Stream-mining Oriented User Identification Algorithm Based on a Day Scale Click Regularity Assumption in Mobile Clickstreams.
J. Inf. Process., 2008

A 4+1 Bit Month-Scale Regularity Mining Algorithm with One-Path and Distributed Server Constraints for Mobile Internet.
Proceedings of the Network-Based Information Systems, 2nd International Conference, 2008

A User-Perceived Freshness Clustering Method to Identify Three Subgroups in Mobile Internet Users.
Proceedings of the 2008 International Conference on Multimedia and Ubiquitous Engineering (MUE 2008), 2008

A Regularity-Oriented Service Model with Sub-Day-Scale User Classifications for Mobile Internet.
Proceedings of the 2008 International Conference on Multimedia and Ubiquitous Engineering (MUE 2008), 2008

A Time Slot Count in Window Method Suitable for Long-Term Regularity-Based User Classification for Mobile Internet.
Proceedings of the 2008 International Conference on Multimedia and Ubiquitous Engineering (MUE 2008), 2008

Intraday-scale Long Interval Method of Classifying Intramonth-Scale Revisiting Mobile Users.
Proceedings of the Towards Sustainable Society on Ubiquitous Networks, 2008

Business Model Analysis on Vertical Integration of Mobile Data Services.
Proceedings of the Workshops at the Grid and Pervasive Computing Conference, 2008

A Long Interval Method to Identify Regular Monthly Mobile Internet Users.
Proceedings of the 22nd International Conference on Advanced Information Networking and Applications, 2008

A Weak-Tie Based Regularity Analysis of Mobile Clickstreams.
Proceedings of the 22nd International Conference on Advanced Information Networking and Applications, 2008

2007
Exploratory Day-Scale Behavior Assumption-Based User Clustering with the Mobile Clickstream.
Proceedings of the Eighth International Conference on Parallel and Distributed Computing, 2007

A Trap-Door Method for Subscription-Based Mobile Content.
Proceedings of the Eighth International Conference on Parallel and Distributed Computing, 2007

Command Transition Probability Analysis on Mobile Internet Command Sequences.
Proceedings of the Network-Based Information Systems, First International Conference, 2007

MobileWeb 2.0: Lessons from Web 2.0 and Past Mobile Internet Development.
Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering (MUE 2007), 2007

Mobile User Drop Out Ratio Observation with Time zone and Day-of-week Regularity Analysis.
Proceedings of the 2007 International Conference on Multimedia and Ubiquitous Engineering (MUE 2007), 2007

Markov Model Based Mobile Clickstream Analysis with Sub-day, Day and Week-Scale Transitions.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2007

Classification of Mobile Internet User Behaviors using Qualitative Transition Patterns.
Proceedings of the Fourth International Conference on Information Technology: New Generations (ITNG 2007), 2007

A Third Service Evolution Dimension inWeb 2.0 and Real-world Integration Inspired Services in the 3G Mobile Data Communications.
Proceedings of the International Conference on Mobile Business (ICMB 2007), 2007

2006
A Social View on Unsolicited Bulk Email Impacts on Mobile Mail Addresses.
Proceedings of the Seventh International Conference on Parallel and Distributed Computing, 2006

A Zipf-Like Distribution of Popularity and Hits in the Mobile Web Pages with Short Life Time.
Proceedings of the Seventh International Conference on Parallel and Distributed Computing, 2006

An Embedded Intelligence Model: Issues in the Real-World Empowered Organizational Computing.
Proceedings of the 7th International Conference on Mobile Data Management (MDM 2006), 2006

An Exploratory Analysis on User Behavior Regularity in the Mobile Internet.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2006

Lessons in business model development from early mobile Internet services in Japan.
Proceedings of the 2006 International Conference on Mobile Business (ICMB 2006), 2006

Regularity Analysis Using Time Slot Counting in the Mobile Clickstream.
Proceedings of the 17th International Workshop on Database and Expert Systems Applications (DEXA 2006), 2006

2005
Network Software Platform Design for Wireless Real-World Integration Applications.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2005

An application layer protocol interoperability design model for content evolution in the mobile Internet.
Proceedings of the 11th International Conference on Parallel and Distributed Systems, 2005

Mobile Application Platform Strategies: Business Model Engineering for the Data Intensive Mobile Age.
Proceedings of the 2005 International Conference on Mobile Business (ICMB 2005), 2005

A 2-Dimensional Evolution Model of Value-Added Mobile Internet Services.
Proceedings of the 19th International Conference on Advanced Information Networking and Applications (AINA 2005), 2005

An Interoperability Design Model: Lessons Learned in Computer Communication Standardization.
Proceedings of the 19th International Conference on Advanced Information Networking and Applications (AINA 2005), 2005

Extensible Platform Software Architecture Design and its impact in the embedded network software engineering.
Proceedings of the Fifth International Conference on Computer and Information Technology (CIT 2005), 2005

2004
A 4-Layer Robust Mobile Web Front-End Design Model.
Proceedings of the Parallel and Distributed Computing: Applications and Technologies, 2004

A Mobile Clickstream Time Zone Analysis: Implications for Real-Time Mobile Collaboration.
Proceedings of the Knowledge-Based Intelligent Information and Engineering Systems, 2004

Ubiquitous Computing Literacy: A New Challenge for Social Computing.
Proceedings of the Embedded and Ubiquitous Computing, 2004

An Extensible Monolithic Software Design Approach for Internet-Convergent Embedded Applications.
Proceedings of the 2004 International Conference on Computer and Information Technology (CIT 2004), 2004

2003
Towards Know-When Technology in the Mobile Information Space: Long-Term User Trace Log Analysis in the Mobile Internet.
Proceedings of the 2003 IEEE / WIC International Conference on Web Intelligence, 2003

Architecture Design of Extensible Multi-Media micro-Browser Software.
Proceedings of the Mobile and Wireless Communications Networks, 2003

Impact from Mobile SPAM Mail on Mobile Internet Services .
Proceedings of the Parallel and Distributed Processing and Applications, 2003

Mobile Content Operation Design: Lessons learned in the long-term experience.
Proceedings of the 14th International Workshop on Database and Expert Systems Applications (DEXA'03), 2003

A Social Process Model for Cyber mind in the mobile Internet.
Proceedings of the 2nd International Conference on Cyberworlds (CW 2003), 2003

2002
Leveraging Information Appliances: A Browser Architecture Perspective in the Mobile Multimedia Age.
Proceedings of the Advances in Multimedia Information Processing, 2002

2001
Unique Identifier Tracking Analysis: A Methodology to Capture Wireless Internet User Behaviors.
Proceedings of the 15th International Conference on Information Networking, 2001

1998
Social Pattern Development Analysis: A Case Study in a Regional Community Network.
Proceedings of the Community Computing and Support Systems, 1998

Social Process Visualization in Regional Community Network Users.
Proceedings of the Third Asian Pacific Computer and Human Interaction, 1998

1997
An Approach Toward Fits Evaluation Between Organizational Culture and Groupware.
Proceedings of the Worldwide Computing and Its Applications, International Conference, 1997

1994
FISH: Flexible information sharing and handling system.
Syst. Comput. Jpn., 1994

1993
Knowledge Awareness in Asynchronous Information Sharing.
Proceedings of the Local Area Network Applications: Leveraging the LAN, Proceedings of the IFIP TC8/WG8.4 Working Conference on The Open Systems Future: Leveraging the LAN, Perth, Western Australia, 29 August, 1993


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