Tyne Crow

Orcid: 0000-0002-7359-5469

According to our database1, Tyne Crow authored at least 14 papers between 2015 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2025
Leveling up Learning: Serious Games for Computing Education - Long-Term Opportunities and Risks.
Proceedings of the 27th Australasian Computing Education Conference, 2025

Incorporating Cultural Difference in Computer Science Education - Indigenous Perspectives.
Proceedings of the 27th Australasian Computing Education Conference, 2025

2024
Educator Experiences of Low Overhead Student Project Risk Management.
Proceedings of the 26th Australasian Computing Education Conference, 2024

2022
Teaching Code Quality in High School Programming Courses - Understanding Teachers' Needs.
Proceedings of the ACE '22: Australasian Computing Education Conference, Virtual Event, Australia, February 14, 2022

2021
Mind the Gap: Searching for Clarity in NCEA.
Proceedings of the ITiCSE '21: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V.1, Virtual Event, Germany, June 26, 2021

2020
Teacher perceptions of feedback in high school programming education: a thematic analysis.
Proceedings of the WiPSCE '20: Workshop in Primary and Secondary Computing Education, 2020

High School Teachers' Understanding of Code Style.
Proceedings of the Koli Calling '20: 20th Koli Calling International Conference on Computing Education Research, 2020

On Assuring Learning About Code Quality.
Proceedings of the ACE 2020, 2020

2019
Innovative Learning Opportunities with Virtual Reality Game Development.
Proceedings of the 2019 International Conference on Information Resources Management, 2019

Resources and Support for the Implementation of Digital Technologies in New Zealand Schools.
Proceedings of the Twenty-First Australasian Computing Education Conference, 2019

2018
Evaluation of the Implementation of a Timer in Gamified Programming Exercises.
Proceedings of the International Conference on Learning and Teaching in Computing and Engineering, 2018

Knowledge Sequencing in Online Courses for Introductory Programming.
Proceedings of the International Conference on Learning and Teaching in Computing and Engineering, 2018

Intelligent tutoring systems for programming education: a systematic review.
Proceedings of the 20th Australasian Computing Education Conference, Brisbane, QLD, Australia, January 30, 2018

2015
A Mobile Game World for Māori Language Learning.
Proceedings of the Mobile Learning Voyage - From Small Ripples to Massive Open Waters, 2015


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