Steffan Hooper

Orcid: 0009-0007-9315-8016

According to our database1, Steffan Hooper authored at least 14 papers between 2016 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
Comparative evaluation of LLMs in generating ray tracing programming exercise questions and solutions.
Comput. Graph., 2026

Bot or Prof: Comparing the Characteristics of AI-generated and Instructor-written Responses to Student Queries in an Introductory Programming Course Forum.
Proceedings of the 28th Australasian Computing Education Conference, 2026

2025
Characteristics and Effectiveness of Cheat Sheets for a Third-year Computer Graphics and Image Processing Course.
Proceedings of the 56th ACM Technical Symposium on Computer Science Education V. 2, 2025

Educator Experiences with Automated Marking of Programming Assessments in a Computer Graphics-based Design Course.
Proceedings of the 56th ACM Technical Symposium on Computer Science Education V. 1, 2025

Rendering Success - An Evaluation of Cheat Sheets for a Third-year Computer Graphics and Image Processing Course.
Proceedings of the 46th Annual Conference of the European Association for Computer Graphics, 2025

Tracing Brilliance: Analysing Student Performance in Ray Tracing and Problem-Solving Capabilities and Approaches.
Proceedings of the 46th Annual Conference of the European Association for Computer Graphics, 2025

Leveling up Learning: Serious Games for Computing Education - Long-Term Opportunities and Risks.
Proceedings of the 27th Australasian Computing Education Conference, 2025

2024
Projects and Portfolios - An Educator's Reflections on the Summative Assessments in a Game Programming Course.
Proceedings of the SIGGRAPH Asia 2024 Educator's Forum, 2024

Advancing Automated Assessment Tools - Opportunities for Innovations in Upper-level Computing Courses: A Position Paper.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

Procedurally Generating Large Synthetic Worlds: Chunked Hierarchical Wave Function Collapse.
Proceedings of the 39th International Conference on Image and Vision Computing New Zealand, 2024

Educator Experiences of Low Overhead Student Project Risk Management.
Proceedings of the 26th Australasian Computing Education Conference, 2024

More Than Meets the AI: Evaluating the performance of GPT-4 on Computer Graphics assessment questions.
Proceedings of the 26th Australasian Computing Education Conference, 2024

2018
Enhancing Visualisation of Anatomical Presentation and Education Using Marker-based Augmented Reality Technology on Web-based Platform.
Proceedings of the 15th IEEE International Conference on Advanced Video and Signal Based Surveillance, 2018

2016
Design of a new trading card for table-top augmented reality game environment.
Proceedings of the 2016 International Conference on Image and Vision Computing New Zealand, 2016


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