Ulf Lorenz

According to our database1, Ulf Lorenz authored at least 58 papers between 1992 and 2022.

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Bibliography

2022
A general model-and-run solver for multistage robust discrete linear optimization.
CoRR, 2022

2020
Hydra: Report and technical overview.
J. Int. Comput. Games Assoc., 2020

2019
Mastering Uncertainty: Towards Robust Multistage Optimization with Decision Dependent Uncertainty.
Proceedings of the PRICAI 2019: Trends in Artificial Intelligence, 2019

Optimized Design of Thermofluid Systems Using the Example of Mold Cooling in Injection Molding.
Proceedings of the Operations Research Proceedings 2019, 2019

Support-Free Lattice Structures for Extrusion-Based Additive Manufacturing Processes via Mixed-Integer Programming.
Proceedings of the Operations Research Proceedings 2019, 2019

Robust Multistage Optimization with Decision-Dependent Uncertainty.
Proceedings of the Operations Research Proceedings 2019, 2019

A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs.
Proceedings of the Advances in Computer Games - 16th International Conference, 2019

2018
Game Tree Search in a Robust Multistage Optimization Framework: Exploiting Pruning Mechanisms.
CoRR, 2018

Modeling Thermofluid Systems: An Approach Customized for Optimization.
Proceedings of the Operations Research Proceedings 2018, 2018

Design and Optimization for Additive Manufacturing of Cellular Structures Using Linear Optimization.
Proceedings of the Operations Research Proceedings 2018, 2018

2017
WavePacket: A Matlab package for numerical quantum dynamics. I: Closed quantum systems and discrete variable representations.
Comput. Phys. Commun., 2017

Lattice Structure Design with Linear Optimization for Additive Manufacturing as an Initial Design in the Field of Generative Design.
Proceedings of the Operations Research Proceedings 2017, 2017

Optimizing booster stations.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Yasol: An Open Source Solver for Quantified Mixed Integer Programs.
Proceedings of the Advances in Computer Games - 15th International Conferences, 2017

2016
Quantified Integer Programs with Polyhedral Uncertainty Set.
Proceedings of the Computers and Games - 9th International Conference, 2016

2015
Solving multistage quantified linear optimization problems with the alpha-beta nested Benders decomposition.
EURO J. Comput. Optim., 2015

Algorithmic System Design Using Scaling and Affinity Laws.
Proceedings of the Operations Research Proceedings 2015, 2015

2014
Multistage Optimization with the Help of Quantified Linear Programming.
Proceedings of the Operations Research Proceedings 2014, 2014

Designing a Feedback Control System via Mixed-Integer Programming.
Proceedings of the Operations Research Proceedings 2014, 2014

Experimental Validation of an Enhanced System Synthesis Approach.
Proceedings of the Operations Research Proceedings 2014, 2014

2013
Quantified Combinatorial Optimization.
Proceedings of the Operations Research Proceedings 2013, 2013

Solution Techniques for Quantified Linear Programs and the Links to Gaming.
Proceedings of the Computers and Games - 8th International Conference, 2013

2011
Online railway delay management: Hardness, simulation and computation.
Simul., 2011

Parallel Monte-Carlo Tree Search for HPC Systems.
Proceedings of the Euro-Par 2011 Parallel Processing - 17th International Conference, 2011

Quantified Linear Programs: A Computational Study.
Proceedings of the Algorithms - ESA 2011, 2011

Modeling Games with the Help of Quantified Integer Linear Programs.
Proceedings of the Advances in Computer Games - 13th International Conference, 2011

2010
Polyhedral and Algorithmic Properties of Quantified Linear Programs.
Proceedings of the Algorithms, 2010

2009
On randomized broadcasting in Star graphs.
Discret. Appl. Math., 2009

From State-of-the-Art Static Fleet Assignment to Flexible Stochastic Planning of the Future.
Proceedings of the Algorithmics of Large and Complex Networks - Design, 2009

2008
Der Alphabeta-Algorithmus für Spielbäume: Wie bringe ich meinen Computer zum Schachspielen?.
Proceedings of the Taschenbuch der Algorithmen, 2008

TOPSU - RDM a simulation platform for online railway delay management.
Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, 2008

A Twofold Distributed Game-Tree Search Approach Using Interconnected Clusters.
Proceedings of the Euro-Par 2008, 2008

The GOmputer: Accelerating GO with FPGAs.
Proceedings of the 2008 International Conference on Engineering of Reconfigurable Systems & Algorithms, 2008

2007
Agent-based randomized broadcasting in large networks.
Discret. Appl. Math., 2007

2006
Error Propagation in Game Trees.
Math. Methods Oper. Res., 2006

A New Implementation of Error Analysis in Game Trees.
J. Int. Comput. Games Assoc., 2006

Stochastic Airline Fleet Assignment is PSPACE-complete.
Electron. Notes Discret. Math., 2006

A Stochastic Lot-Sizing and Scheduling Model.
Proceedings of the Operations Research, 2006

Player Modeling, Search Algorithms and Strategies in Multi-player Games.
Proceedings of the Advances in Computer Games, 11th International Conference, 2006

Innovative Opening-Book Handling.
Proceedings of the Advances in Computer Games, 11th International Conference, 2006

2005
Parallelism for Perturbation Management and Robust Plans.
Proceedings of the Euro-Par 2005, Parallel Processing, 11th International Euro-Par Conference, Lisbon, Portugal, August 30, 2005

Disruption Management and Planning with Uncertainties in Aircraft Planning.
Proceedings of the Algorithms for Optimization with Incomplete Information, 2005

2004
Error analysis in minimax trees.
Theor. Comput. Sci., 2004

Agent-Based Information Handling in Large Networks.
Proceedings of the Mathematical Foundations of Computer Science 2004, 2004

Parallel Brutus: The First Distributed, FPGA Accelerated Chess Program.
Proceedings of the 18th International Parallel and Distributed Processing Symposium (IPDPS 2004), 2004

The Chess Monster Hydra.
Proceedings of the Field Programmable Logic and Application, 2004

Beyond Optimal Play in Two-Person-Zerosum Games.
Proceedings of the Algorithms, 2004

2002
The Secret of Selective Game Tree Search, When Using Random-Error Evaluations.
Proceedings of the STACS 2002, 19th Annual Symposium on Theoretical Aspects of Computer Science, Antibes, 2002

2001
Parallel controlled conspiracy number search.
Proceedings of the Thirteenth Annual ACM Symposium on Parallel Algorithms and Architectures, 2001

2000
P.Conners Wins the 10<sup>th</sup> Grandmaster Tournament in Lippstadt (Germany).
J. Int. Comput. Games Assoc., 2000

Controlled Conspiracy-2 Search.
Proceedings of the STACS 2000, 2000

1999
The 8<sup>th</sup> International Paderborn Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1999

1998
The 7<sup>th</sup> International Paderborn Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1998

1997
The 6th International Paderborn Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1997

1995
Controlled Conspiracy-Number Search.
J. Int. Comput. Games Assoc., 1995

Report on the 13th World Microcomputer-Chess Championship.
J. Int. Comput. Games Assoc., 1995

1994
Report on the 4th International Paderborn Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1994

1992
The 2nd International Paderborn Computer-Chess Championship.
J. Int. Comput. Games Assoc., 1992


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