Veronica Weser

Orcid: 0000-0001-7318-9156

According to our database1, Veronica Weser authored at least 9 papers between 2012 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Mixed Reality Object Viewing: What do People Remember About the Qualities of Real and Virtual Objects Viewed through Passthrough?
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

2025
Game Playbooks 2.0: An Updated Strategy for Supporting Game-Based Behavior Change Interventions.
Proc. ACM Hum. Comput. Interact., 2025

2024
Navigation in immersive virtual reality: a comparison of 1:1 walking to 1:1 wheeling.
Virtual Real., March, 2024

2021
Expertise in Tool Use Promotes Tool Embodiment.
Top. Cogn. Sci., 2021

2020
Invite Only VR: A Vaping Prevention Game: An Evidence-Based VR Game for Health and Behavior Change.
Proceedings of the SIGGRAPH '20: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020

2018
Making the Visual Tangible: Substituting Lifting Speed Limits for Object Weight in VR.
Presence Teleoperators Virtual Environ., 2018

2016
User sensitivity to speed- and height-mismatch in VR.
Proceedings of the ACM Symposium on Applied Perception, 2016

2015
Multisensory Integration Induces Body Ownership of an External Tool.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015

2012
Does self extend to video game avatars? An ERP study.
Proceedings of the 34th Annual Meeting of the Cognitive Science Society, 2012


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