Volker Settgast

Orcid: 0000-0003-3842-5349

According to our database1, Volker Settgast authored at least 31 papers between 2004 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2022
Move your virtual body: differences and similarities in brain activation patterns during hand movements in real world and virtual reality.
Virtual Real., 2022

Accelerated Airborne Virus Spread Simulation: Coupling Agent-based Modeling with GPU-accelerated Computational Fluid Dynamics.
Proceedings of the 17th International Joint Conference on Computer Vision, 2022

2021
A System for Collaborative Assembly Simulation and User Performance Analysis.
Proceedings of the International Conference on Cyberworlds, 2021

2020
Immersive analysis of user motion in VR applications.
Vis. Comput., 2020

Design and Evaluation of a Tool to Support Air Traffic Control with 2D and 3D Visualizations.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

Integrating Assembly Process Design and VR-based Evaluation using the Unreal Engine.
Proceedings of the 15th International Joint Conference on Computer Vision, 2020

Immersive Analytics of Anomalies in Multivariate Time Series Data with Proxy Interaction.
Proceedings of the International Conference on Cyberworlds, 2020

2019
VAST: A High-Fidelity Prototype for Future Air Traffic Control Scenarios.
Proceedings of the 17th European Conference on Computer-Supported Cooperative Work, 2019

2018
Dynamo - dynamic 3D models for the web: a declarative approach to dynamic and interactive 3D models on the web using x3dom.
Proceedings of the 23rd International ACM Conference on 3D Web Technology, 2018

Low-Fidelity Prototyping for the Air Traffic Control Domain.
Proceedings of the Mensch und Computer 2018, 2018

2017
Evaluation of indoor guidance systems using eye tracking in an immersive virtual environment.
Spatial Cogn. Comput., 2017

2016
Using cognitive agent-based simulation for the evaluation of indoor wayfinding systems.
CoRR, 2016

Evaluating Experiences in Different Virtual Reality Setups.
Proceedings of the Entertainment Computing - ICEC 2016, 2016

2015
Increasing Fault Tolerance in Operational Centres using Human Sensing Technologies: Approach and Initial Results.
Proceedings of the European Project Space on Computer Vision, 2015

2014
Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems.
J. Virtual Real. Broadcast., 2014

Sixth sense - air traffic control prediction scenario augmented by sensors.
Proceedings of the 14th International Conference on Knowledge Management and Data-driven Business, 2014

Evaluation of Guidance Systems in Public Infrastructures Using Eye Tracking in an Immersive Virtual Environment.
Proceedings of the 2nd International Workshop on Eye Tracking for Spatial Research co-located with the 8th International Conference on Geographic Information Science, 2014

2013
VCoRE: a web resource oriented architecture for efficient data exchange.
Proceedings of the 18th International Conference on Web3D Technology, 2013

2012
Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems.
Proceedings of the Virtuelle und Erweiterte Realität, 2012

2011
Next-generation 3D visualization for visual surveillance.
Proceedings of the 8th IEEE International Conference on Advanced Video and Signal-Based Surveillance, 2011

2010
Service-oriented scene graph manipulation.
Proceedings of the 3D technologies for the World Wide Web, 2010

A Publishing Workflow for Cultural Heritage Artifacts from 3D-Reconstruction to Internet Presentation.
Proceedings of the Digital Heritage - Third International Conference, 2010

Semantic Enrichment for 3D Documents Techniques and Open Problems.
Proceedings of the Publishing in the networked world: Transforming the Nature of Communication, 2010

2009
The arrigo showcase reloaded - towards a sustainable link between 3D and semantics.
ACM Journal on Computing and Cultural Heritage, 2009

Publishing 3D Content as PDF in Cultural Heritage.
Proceedings of the 10th International Symposium on Virtual Reality, 2009

Desktop Integration in Graphics Environments.
Proceedings of the Joint Virtual Reality Conference of EGVE, 2009

2008
Semantic fitting and reconstruction.
ACM Journal on Computing and Cultural Heritage, 2008

Intuitive Navigation in Virtual Environments.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

2007
Distance Calculation between a Point and a Subdivision Surface.
Proceedings of the 12th International Fall Workshop on Vision, Modeling, and Visualization, 2007

3D-Powerpoint - Towards a Design Tool for Digital Exhibitions of Cultural Artifacts.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

2004
Adaptive tesselation of subdivision surfaces.
Comput. Graph., 2004


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