Wee-Chong Oon

According to our database1, Wee-Chong Oon authored at least 28 papers between 2000 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2016
A fast implementation for the 2D/3D box placement problem.
Comput. Optim. Appl., 2016

2013
A goal-driven approach to the 2D bin packing and variable-sized bin packing problems.
Eur. J. Oper. Res., 2013

2012
Space defragmentation for packing problems.
Eur. J. Oper. Res., 2012

A reference length approach for the 3D strip packing problem.
Eur. J. Oper. Res., 2012

The six elements to block-building approaches for the single container loading problem.
Appl. Intell., 2012

2011
Ricochet Robots is Solved.
J. Int. Comput. Games Assoc., 2011

A skyline heuristic for the 2D rectangular packing and strip packing problems.
Eur. J. Oper. Res., 2011

The tree representation for the pickup and delivery traveling salesman problem with LIFO loading.
Eur. J. Oper. Res., 2011

Space Defragmentation Heuristic for 2D and 3D Bin Packing Problems.
Proceedings of the IJCAI 2011, 2011

Optimal Algorithms for Two-Dimensional Box Placement Problems.
Proceedings of the Modern Approaches in Applied Intelligence, 2011

An Algorithm for the Freight Allocation Problem with All-Units Quantity-Based Discount.
Proceedings of the Modern Approaches in Applied Intelligence, 2011

2010
The Tree Representation of Feasible Solutions for the TSP with Pickup and Delivery and LIFO Loading.
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010

2007
M<sup>2</sup>ICAL: A Tool for Analyzing Imperfect Comparison Algorithms.
Proceedings of the 19th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2007), 2007

M2ICAL Analyses HC-Gammon.
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007

2003
On automated grading of programming assignments in an academic institution.
Comput. Educ., 2003

Towards definitive benchmarking of algorithm performance.
Proceedings of the 11th European Conference on Information Systems, 2003

An investigation on piece differential information in co-evolution on games using Kalah.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

2002
A matching-based algorithm for page access sequencing in join processing.
J. Syst. Softw., 2002

Practice Abstracts.
Interfaces, 2002

Multi-Player Game Approach to Scheduling Problems.
Proceedings of the International Symposium on Parallel Architectures, 2002

Multi-Player Game Approach to Solving Multi-Entity Problems.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

UTTSExam: A University Examination Timetable Scheduler.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

UTTSExam: A Campus-Wide University Exam-Timetabling System.
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002

2001
Page access scheduling in join processing.
Data Knowl. Eng., 2001

Maximizing Paper Spread in Examination Timetabling Using a Vehicle Routing Method.
Proceedings of the 13th IEEE International Conference on Tools with Artificial Intelligence, 2001

Page Access Sequencing in Join Processing with Limited Buffer Space.
Proceedings of the Database and Expert Systems Applications, 12th International Conference, 2001

2000
A New Algorithm for Page Access Sequencing in Join Processing.
Proceedings of the Current Issues in Databases and Information Systems, 2000

A Campus-Wide University Examination Timetabling Application.
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on on Innovative Applications of Artificial Intelligence, July 30, 2000


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