Wee Hoe Tan

Orcid: 0000-0001-7582-2859

According to our database1, Wee Hoe Tan authored at least 15 papers between 2010 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2025
Analysing factors influencing undergraduates' adoption of intelligent physical education systems using an expanded TAM.
Educ. Inf. Technol., April, 2025

Effects of digital monitoring and immediate feedback on physical activity and fitness in undergraduates.
Educ. Inf. Technol., February, 2025

2024
Adaptive fitness enhancement model: Improving exercise feedback and outcomes through tailored independent physical education plan.
Educ. Inf. Technol., October, 2024

DCM2Net: an improved face recognition model for panoramic stereoscopic videos.
Frontiers Artif. Intell., 2024

Factors Influencing User Intentions on Interactive Websites: Insights From the Technology Acceptance Model.
IEEE Access, 2024

2023
Play willingness studies.
Dataset, March, 2023

2019
A Game-Based Learning Assessment Framework for Learning Ubiquitous Computational Thinking.
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019

2017
A propriety game based learning mobile game to learn object-oriented programming - Odyssey of Phoenix.
Proceedings of the IEEE 6th International Conference on Teaching, 2017

2016
Inventive problem-solving puzzle game design and development.
Int. J. Comput. Vis. Robotics, 2016

A Propriety Game-Based Learning Game as Learning Tool to Learn Object-Oriented Programming Paradigm.
Proceedings of the Serious Games - Second Joint International Conference, 2016

2015
Effects of Verbal Components in 3D Talking-head on Pronunciation Learning among Non-native Speakers.
J. Educ. Technol. Soc., 2015

2014
Use computer game to learn Object-Oriented programming in computer science courses.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014

2013
Game Coaching System Design and Development: A Retrospective Case Study of FPS Trainer.
Int. J. Game Based Learn., 2013

2012
How do Professionals' Attitudes Differ between what Game-Based Learning could Ideally Achieve and what is Usually Achieved.
Int. J. Game Based Learn., 2012

2010
Game-based learning in formal educational contexts : how subject matter experts and game experts could collaborate to design and develop games.
PhD thesis, 2010


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