Wendan Huang

Orcid: 0000-0001-7326-2827

According to our database1, Wendan Huang authored at least 7 papers between 2020 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Correction to: Is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education?
Educ. Inf. Technol., April, 2026

Is generative artificial intelligence (GenAI) a game changer for interdisciplinary collaborative learning in higher education?
Educ. Inf. Technol., January, 2026

2023
Exploring Learners' Flow and Related Design Strategies in Educational Games from a Psychic Entropy Perspective.
Proceedings of the HCI in Games, 2023

2022
Gamified Project-Based Learning: A Systematic Review.
Proceedings of the Blended Learning: Engaging Students in the New Normal Era, 2022

Research Status and Trends of the Gamification Design for Visually Impaired People in Virtual Reality.
Proceedings of the HCI in Games, 2022

2021
Research on the Mode and Application of the Combination of Game-based Learning and Project-based Learning.
Proceedings of the Proceeding of the 29th International Conference on Computers in Education, 2021

2020
The Use of HPT Model to Analyze the Issue of Public School Teacher Turnover in China.
Proceedings of the ICDLT 2020: 4th International Conference on Deep Learning Technologies, 2020


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