Wolfgang Heiden

According to our database1, Wolfgang Heiden authored at least 19 papers between 1990 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
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Links

On csauthors.net:

Bibliography

2023
A Crossmedia Storytelling Platform to Empower Vulnerable Groups for IT Security.
Proceedings of the Interactive Storytelling, 2023

2015
Vision-Based Road Sign Detection.
Proceedings of the IEEE 18th International Conference on Intelligent Transportation Systems, 2015

2014
Atmosphaeres - 360° Video Environments for Stress and Pain Management.
Proceedings of the Serious Games Development and Applications, 2014

User Interface Design for Disabled People Under the Influence of Time, Efficiency and Costs.
Proceedings of the HCI International 2014 - Posters' Extended Abstracts, 2014

2012
VirSchool: The effect of background music and immersive display systems on memory for facts learned in an educational virtual environment.
Comput. Educ., 2012

2011
TasteIT Analyzing chemical sensor data using fuzzy logic.
Proceedings of the 2011 IEEE Workshop On Merging Fields Of Computational Intelligence And Sensor Technology, 2011

2010
Interactive Storytelling in Academic Teaching.
Proceedings of the Interactive Storytelling, 2010

An Edutainment Approach to Academic Teaching based on Storytelling.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

2009
Colorimetric and Photometric Compensation for Optical See-Through Displays.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

2008
Colorimetric and photometric compensation for see-through displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

FIVIS bicycle simulator: an immersive game platform for physical activities.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

2006
Structuring Hypermedia Novels.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2006

Edutainment Aspects in Hypermedia Storytelling.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

1995
New man-machine communication strategies in molecular modelling.
Proceedings of the 28th Annual Hawaii International Conference on System Sciences (HICSS-28), 1995

1994
Empirical Method for the Quantification and Localization of Molecular Hydrophobicity.
J. Chem. Inf. Comput. Sci., 1994

1993
Methoden zur computerunterstützten Untersuchung selektiver Oberflächeneigenschaften von Proteinen.
PhD thesis, 1993

Fast generation of molecular surfaces from 3D data fields with an enhanced "marching cube" algorithm.
J. Comput. Chem., 1993

A new approach to analysis and display of local lipophilicity/hydrophilicity mapped on molecular surfaces.
J. Comput. Aided Mol. Des., 1993

1990
Triangulation algorithms for the representation of molecular surface properties.
J. Comput. Aided Mol. Des., 1990


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