Anne-Kathrin Braun

According to our database1, Anne-Kathrin Braun authored at least 16 papers between 2006 and 2012.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2012
Optimizing the user experience of mobile Augmented Reality applications.
PhD thesis, 2012

2011
Using presence to evaluate an augmented reality location aware game.
Pers. Ubiquitous Comput., 2011

Methodological issues in studying player experiences of location aware games.
Pers. Ubiquitous Comput., 2011

2010
Short Paper: User Study for Mobile Mixed Reality Devices.
Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR, 2010

2009
Colorimetric and Photometric Compensation for Optical See-Through Displays.
Proceedings of the Universal Access in Human-Computer Interaction. Intelligent and Ubiquitous Interaction Environments, 2009

2008
Experiences of Evaluating Presence in Augmented Realities.
PsychNology J., 2008

Toward Next-Gen Mobile AR Games.
IEEE Computer Graphics and Applications, 2008

Multi-dimensional Interactive City Exploration through Mixed Reality.
Proceedings of the IEEE Virtual Reality Conference 2008 (VR 2008), 2008

Colorimetric and photometric compensation for see-through displays.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

TimeWarp: interactive time travel with a mobile mixed reality game.
Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services, 2008

Iterative design of a mobile Mixed Reality game.
Proceedings of the 38. Jahrestagung der Gesellschaft für Informatik, Beherrschbare Systeme, 2008

Guidelines for designing augmented reality games.
Proceedings of the 2008 Conference on Future Play: Research, Play, Share, 2008

Evaluating player experiences in location aware games.
Proceedings of the 22nd British HCI Group Annual Conference on HCI 2008: People and Computers XXII: Culture, Creativity, Interaction, 2008

2007
TimeWarp: an explorative outdoor mixed reality game.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

A Distributed System for Augmented Reality Experiences in Science Centers and Museums.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

2006
Meeting technology challenges of pervasive augmented reality games.
Proceedings of the 5th Workshop on Network and System Support for Games, 2006


  Loading...