Xiaohui Wang

Orcid: 0000-0003-2126-1712

Affiliations:
  • City University of Hong Kong, Hong Kong, China


According to our database1, Xiaohui Wang authored at least 17 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
Stories that engage the audience: An investigation of popular breast cancer narratives on social media.
Telematics Informatics, November, 2023

Fake news in a time of plague: Exploring individuals' online information management in the COVID-19 era.
Comput. Hum. Behav., September, 2023

2022
Primacy effect of emotions in social stories: User engagement behaviors with breast cancer narratives on Facebook.
Comput. Hum. Behav., 2022

2021
Negative emotions shape the diffusion of cancer tweets: toward an integrated social network-text analytics approach.
Internet Res., 2021

2020
The paradox of technology innovativeness and risk perceptions - A profile of Asian smartphone users.
Telematics Informatics, 2020

Viral misinformation and echo chambers: the diffusion of rumors about genetically modified organisms on social media.
Internet Res., 2020

Understanding Continuance Intention toward Crowdsourcing Games: A Longitudinal Investigation.
Int. J. Hum. Comput. Interact., 2020

Components of game experience: An automatic text analysis of online reviews.
Entertain. Comput., 2020

How Information Diffuse in a Nomination Network?
Proceedings of the IEEE/WIC/ACM International Joint Conference on Web Intelligence and Intelligent Agent Technology, 2020

2019
What makes cancer information viral on social media?
Comput. Hum. Behav., 2019

2017
Examining the Effectiveness of Gamification in Human Computation.
Int. J. Hum. Comput. Interact., 2017

Video Game Acceptance: A Meta-Analysis of the Extended Technology Acceptance Model.
Cyberpsychology Behav. Soc. Netw., 2017

2016
Understanding the determinants of human computation game acceptance: The effects of aesthetic experience and output quality.
Online Inf. Rev., 2016

An Examination of Users' Influence in Online HIV/AIDS Communities.
Cyberpsychology Behav. Soc. Netw., 2016

2015
Aesthetic Experience and Acceptance of Human Computation Games.
Proceedings of the Digital Libraries: Providing Quality Information, 2015

Determinants of Human Computation Game Acceptance.
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015

2014
Player Acceptance of Human Computation Games: An Aesthetic Perspective.
Proceedings of the Emergence of Digital Libraries - Research and Practices, 2014


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