Yang Tian

Orcid: 0000-0002-6633-8579

Affiliations:
  • Guangxi University, Nanning, Guangxi, China


According to our database1, Yang Tian authored at least 15 papers between 2019 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
An EEG-based seizure detection method with multiband guided fusion and cross-frequency interaction.
Digit. Signal Process., 2026

2025
GraphChain: Large Language Models for Large-scale Graph Analysis via Tool Chaining.
CoRR, November, 2025

AmplitudeArrow: On-the-Go AR Menu Selection Using Consecutive Simple Head Gestures and Amplitude Visualization.
IEEE Trans. Vis. Comput. Graph., October, 2025

WSCoach: Wearable Real-time Auditory Feedback for Reducing Unwanted Words in Daily Communication.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., September, 2025

SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes.
IEEE Trans. Vis. Comput. Graph., May, 2025

BoundaryScreen: Summoning the Home Screen in VR via Walking Outward.
IEEE Trans. Vis. Comput. Graph., May, 2025

2024
Kine-Appendage: Enhancing Freehand VR Interaction Through Transformations of Virtual Appendages.
IEEE Trans. Vis. Comput. Graph., July, 2024

Exploring the Role of Video Playback Visual Cues in Object Retrieval Tasks.
Sensors, May, 2024

Exploring Metaphorical Transformations of a Safety Boundary Wall in Virtual Reality.
Sensors, May, 2024

XDrain: Effective log parsing in log streams using fixed-depth forest.
Inf. Softw. Technol., 2024

2023
Balancing Accuracy and Speed in Gaze-Touch Grid Menu Selection in AR via Mapping Sub-Menus to a Hand-Held Device.
Sensors, December, 2023

Automatically detecting human-object interaction by an instance part-level attention deep framework.
Pattern Recognit., 2023

2020
Virtually-Extended Proprioception: Providing Spatial Reference in VR through an Appended Virtual Limb.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Bas-Relief Modeling from Normal Layers.
IEEE Trans. Vis. Comput. Graph., 2019

Enhancing Augmented VR Interaction via Egocentric Scene Analysis.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019


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