Wai-Man Pang

Orcid: 0000-0002-4554-4517

According to our database1, Wai-Man Pang authored at least 53 papers between 2004 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
Bas-Relief Modeling from Normal Layers.
IEEE Trans. Vis. Comput. Graph., 2019

Occlusion-robust bimanual gesture recognition by fusing multi-views.
Multim. Tools Appl., 2019

2018
Packing Vertex Data into Hardware-Decompressible Textures.
IEEE Trans. Vis. Comput. Graph., 2018

Food Consumption Tracker with Health Advises by Food Photos and Labels.
EAI Endorsed Trans. Ambient Syst., 2018

Centerline Extraction of Vasculature Mesh.
IEEE Access, 2018

2017
Tensor Voting Guided Mesh Denoising.
IEEE Trans Autom. Sci. Eng., 2017

Does Spending More Time on Facebook Makes Users Engage in Politics?
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

A Memory-Friendly Multi-modal Emotion Analysis for Smart Toy.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

Where2Buy: A Location-Based Shopping App with Products-wise Searching.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

Collaborative 3D accessories customization and trading through web interface.
Proceedings of the 3DTV Conference: The True Vision, 2017

2016
Spin Contour.
IEEE Trans. Multim., 2016

A Two-Phase Space Resection Model for Accurate Topographic Reconstruction from Lunar Imagery with PushbroomScanners.
Sensors, 2016

Fast Gabor texture feature extraction with separable filters using GPU.
J. Real Time Image Process., 2016

Towards Using Tiny Sensors with Heat Balancing Criteria for Child Care Reminders.
Int. J. Semantic Comput., 2016

Improving the discrimination of hand motor imagery via virtual reality based visual guidance.
Comput. Methods Programs Biomed., 2016

Enhancing training performance for brain-computer interface with object-directed 3D visual guidance.
Int. J. Comput. Assist. Radiol. Surg., 2016

A Mobile Adviser of Healthy Eating by Reading Ingredient Labels.
Proceedings of the Wireless Mobile Communication and Healthcare, 2016

Towards Using Tiny Multi-sensors Unit for Child Care Reminders.
Proceedings of the IEEE Second International Conference on Multimedia Big Data, 2016

A 3D Content Cloud: Sharing, Trading and Customizing 3D Print-Ready Objects.
Proceedings of the IEEE Second International Conference on Multimedia Big Data, 2016

VR-MMA: A Virtual Reality Motion and Muscle Sensing Action Game for Personal Sport.
Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology, 2016

2015
Bi-Normal Filtering for Mesh Denoising.
IEEE Trans. Vis. Comput. Graph., 2015

Morphology-preserving smoothing on polygonized isosurfaces of inhomogeneous binary volumes.
Comput. Aided Des., 2015

Context-aware scene recommendation for travel photography.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
Turbulence Simulation by Adaptive Multi-Relaxation Lattice Boltzmann Modeling.
IEEE Trans. Vis. Comput. Graph., 2014

Enabling 3D online shopping with affordable depth scanned models.
Proceedings of the International Conference on Smart Computing, 2014

Enhancing image search experience with similarity-based grouping.
Proceedings of the SIGGRAPH Asia 2014 Posters, Shenzhen, China, December 3-6, 2014, 2014

Effective user training for motor imagery based brain computer interface with object-directed 3D visual display.
Proceedings of the 7th International Conference on Biomedical Engineering and Informatics, 2014

2013
Effect of Packet Loss on Collaborative Haptic Interactions in Networked Virtual Environments: An Experimental Study.
Presence Teleoperators Virtual Environ., 2013

2012
Virtual Suturing Simulation Based on Commodity Physics Engine for Medical Learning.
J. Medical Syst., 2012

Fast Rendering of Diffusion Curves with Triangles.
IEEE Computer Graphics and Applications, 2012

2011
Real-time smoke simulation with improved turbulence by spatial adaptive vorticity confinement.
Comput. Animat. Virtual Worlds, 2011

Haptic Rendering in Interactive Applications Developed with Commodity Physics Engine.
J. Multim., 2011

Accelerating simultaneous algebraic reconstruction technique with motion compensation using CUDA-enabled GPU.
Int. J. Comput. Assist. Radiol. Surg., 2011

A simulation framework for estimating wall stress distribution of abdominal aortic aneurysm.
Proceedings of the 33rd Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2011

2010
Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU.
Trans. Edutainment, 2010

Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game.
Trans. Edutainment, 2010

A Novel Modeling Framework for Multilayered Soft Tissue Deformation in Virtual Orthopedic Surgery.
J. Medical Syst., 2010

Collaborative Virtual Surgery: Techniques, Applications and Challenges.
Int. J. Virtual Real., 2010

Learning Blood Management in Orthopedic Surgery through Gameplay.
IEEE Computer Graphics and Applications, 2010

Particle-based simulation of blood flow and vessel wall interactions in virtual surgery.
Proceedings of the 2010 Symposium on Information and Communication Technology, 2010

Compression of pre-computed per-pixel texture features using MDS.
Proceedings of the Picture Coding Symposium, 2010

An intuitive texture picker.
Proceedings of the 15th International Conference on Intelligent User Interfaces, 2010

Towards Fast Gabor Wavelet Feature Extraction for Texture Segmentation by Filter Approximation.
Proceedings of the 9th IEEE/ACIS International Conference on Computer and Information Science, 2010

2009
A Physically-Based Modeling and Simulation Framework for Facial Animation.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

Accelerating Algebraic Reconstruction Using CUDA-Enabled GPU.
Proceedings of the Sixth International Conference on Computer Graphics, 2009

2008
Texture aware approaches for enhancing visual appearance.
PhD thesis, 2008

Richness-preserving manga screening.
ACM Trans. Graph., 2008

Structure-aware halftoning.
ACM Trans. Graph., 2008

Generating massive high-quality random numbers using GPU.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

Perception-aware Depth Cueing for Illustrative Vascular Visualization.
Proceedings of the 2008 International Conference on BioMedical Engineering and Informatics, 2008

2007
Tileable BTF.
IEEE Trans. Vis. Comput. Graph., 2007

Orthopedics Surgery Trainer with PPU-Accelerated Blood and Tissue Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29, 2007

2004
Estimating Light Vectors in Real Time.
IEEE Computer Graphics and Applications, 2004


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