Yong-Moo Kwon

According to our database1, Yong-Moo Kwon authored at least 38 papers between 1995 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2018
Tangible Social Content Service System: Making Digital Technology Easier to Use by Elderly and Its Usability Evaluation.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2018

2017
Photo Alive!: Elderly Oriented Social Communication Service.
Proceedings of the Complex, Intelligent, and Software Intensive Systems, 2017

2015
Design and implementation of web-based elderly friendly tangible photo technique.
Proceedings of the Tenth International Conference on Digital Information Management, 2015

2014
Design and implementation of web-based collaborative social curation.
Proceedings of the 2014 International Conference on Collaboration Technologies and Systems, 2014

2013
Collaborative Content Creation Using Web-Based Distributed User Interface (DUI).
Proceedings of the Distributed User Interfaces: Usability and Collaboration, 2013

Web based collaborative social album authoring system using Facebook photos.
Proceedings of the 9th IEEE International Conference on Collaborative Computing: Networking, 2013

2011
Simulation of Baseball Pitching and Hitting on Virtual World.
Proceedings of the International Conference on Complex, 2011

Networked Baseball Cheering System Based on Tangible Media.
Proceedings of the International Conference on Complex, 2011

2010
UPnP network bridge for supporting interoperability through non-IP channels.
IEEE Trans. Consumer Electron., 2010

Sharing of baseball event through social media.
Proceedings of the 11th ACM SIGMM International Conference on Multimedia Information Retrieval, 2010

Study on Collaborative Object Manipulation in Virtual Environment.
Proceedings of the Future Application and Middleware Technology on e-Science, 2010

2009
Design and Implementation of a Ubiquitous Robotic Space.
IEEE Trans Autom. Sci. Eng., 2009

A distributed virtual reality framework for Korea-Japan high-speed network test bed.
Int. J. High Perform. Comput. Netw., 2009

Shared Object Interaction in Virtual World.
Proceedings of the 2009 International Conference on Complex, 2009

2007
Human-Robot Interaction with Indoor Virtual Model.
Proceedings of the IEEE RO-MAN 2007, 2007

3D Gaze Tracking and Analysis for Attentive Human Computer Interaction.
Proceedings of the Frontiers in the Convergence of Bioscience and Information Technologies 2007, 2007

3D Environment Modeling and its Application to Human Robot Interaction.
Proceedings of the Frontiers in the Convergence of Bioscience and Information Technologies 2007, 2007

2006
3D Gaze Estimation and Interaction to Stereo Dispaly.
Int. J. Virtual Real., 2006

Requirements to UPnP for Robot Middleware.
Proceedings of the 2006 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2006

Indoor Environment Modeling for Interactive VR - Based Robot Security Service.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Experimental Researches on Gaze-Based 3D Interaction to Stereo Image Display.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006

A Distributed Virtual Reality Framework for Korea-Japan High-Speed Network Testbed.
Proceedings of the 20th International Conference on Advanced Information Networking and Applications (AINA 2006), 2006

Virtual experience: interactive domino simulation.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

Gaze computer interaction on stereo display.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2006

2005
3D Modeling and Adaptation for Virtual Heritage System.
Proceedings of the Advances in Visual Computing, First International Symposium, 2005

UPnP Approach for Robot Middleware.
Proceedings of the 2005 IEEE International Conference on Robotics and Automation, 2005

Tangible Tele-meeting System with DV-ARPN (Augmented Reality Peripheral Network).
Proceedings of the Computational Science and Its Applications, 2005

Gaze tracking system using single camera and Purkinje image.
Proceedings of the 2005 international conference on Augmented tele-existence, 2005

2004
Large Display Interaction Using Video Avatar and Hand Gesture Recognition.
Proceedings of the Image Analysis and Recognition: International Conference, 2004

2003
Gyeongju VR Theater: A Journey into the Breath of Seorabol.
Presence Teleoperators Virtual Environ., 2003

2002
The Making of Kyongju VR Theatre.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

2001
Audience interaction for virtual reality theater and its implementation.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2001

3D tracking of multi-objects using color and stereo for HCI.
Proceedings of the 2001 International Conference on Image Processing, 2001

2000
Web-based 3D media information system.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000

Automatic FDP/FAP generation from an image sequence.
Proceedings of the IEEE International Symposium on Circuits and Systems, 2000

A New Approach for High Level Video Structuring.
Proceedings of the 2000 IEEE International Conference on Multimedia and Expo, 2000

1999
Modeling Spatio-Temporal Constraints for Multimedia Objects.
Data Knowl. Eng., 1999

1995
A color halftoning algorithm for low-bit flat panel displays.
Proceedings of the Proceedings 1995 International Conference on Image Processing, 1995


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