Yu-Ling Chu

According to our database1, Yu-Ling Chu authored at least 12 papers between 2006 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Exploring Elders' Willingness and Needs for Adopting an Interactive Somatosensory Game into Muscle Rehabilitation Systems.
Proceedings of the ICBBB 2020: 10th International Conference on Bioscience, 2020

2012
Educational Affordances of a Ubiquitous Learning Environment in a Natural Science Course.
J. Educ. Technol. Soc., 2012

2011
Educational Affordances of Ubiquitous Learning.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011

2010
Using ubiquitous games in an English listening and speaking course: Impact on learning outcomes and motivation.
Comput. Educ., 2010

2009
Outdoor Natural Science Learning with an RFID-Supported Immersive Ubiquitous Learning Environment.
J. Educ. Technol. Soc., 2009

Educational Affordances of Ubiquitous Learning Environment for Natural Science Learning.
Proceedings of the 9th IEEE International Conference on Advanced Learning Technologies, 2009

2008
Handheld augmented reality supported immersive ubiquitous learning system.
Proceedings of the IEEE International Conference on Systems, 2008

QR Code and Augmented Reality-Supported Mobile English Learning System.
Proceedings of the Mobile Multimedia Processing: Fundamentals, 2008

2007
RFID-based Ubiquitous Learning Environment for Outdoor Learning.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

Handheld Computer Supported Context-aware learning with 2D Barcodes.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

2D Barcode and Augmented Reality Supported English Learning System.
Proceedings of the 6th Annual IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007), 2007

2006
The Ubiquitous Museum Learning Environment: Concept, Design, Implementation, and a Case Study.
Proceedings of the 6th IEEE International Conference on Advanced Learning Technologies, 2006


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