Yuki Endo

Orcid: 0000-0001-5132-3350

Affiliations:
  • University of Tsukuba, Institute of Systems and Information Engineering, Ibaraki, Japan


According to our database1, Yuki Endo authored at least 36 papers between 2010 and 2025.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
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Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2025
Selfage: personalized facial age transformation using self-reference images.
Vis. Comput., July, 2025

Person-In-Situ: Scene-Consistent Human Image Insertion with Occlusion-Aware Pose Control.
CoRR, May, 2025

TerraFusion: Joint Generation of Terrain Geometry and Texture Using Latent Diffusion Models.
CoRR, May, 2025

All-frequency Full-body Human Image Relighting.
Comput. Graph. Forum, 2025

3D View Optimization for Improving Image Aesthetics.
Proceedings of the 2025 IEEE International Conference on Acoustics, 2025

FreeUV: Ground-Truth-Free Realistic Facial UV Texture Recovery via Cross-Assembly Inference Strategy.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Masked-attention diffusion guidance for spatially controlling text-to-image generation.
Vis. Comput., September, 2024

Seasonal terrain texture synthesis via Köppen periodic conditioning.
Vis. Comput., July, 2024

EG-HumanNeRF: Efficient Generalizable Human NeRF Utilizing Human Prior for Sparse View.
CoRR, 2024

DiffBody: Diffusion-based Pose and Shape Editing of Human Images.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

StyleHumanCLIP: Text-Guided Garment Manipulation for StyleGAN-Human.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

Makeup Prior Models for 3D Facial Makeup Estimation and Applications.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Age-dependent face diversification via latent space analysis.
Vis. Comput., August, 2023

2022
User-Controllable Latent Transformer for StyleGAN Image Layout Editing.
Comput. Graph. Forum, October, 2022

Diversifying detail and appearance in sketch-based face image synthesis.
Vis. Comput., 2022

3D terrain estimation from a single landscape image.
Comput. Animat. Virtual Worlds, 2022

Controlling StyleGANs using rough scribbles via one-shot learning.
Comput. Animat. Virtual Worlds, 2022

2021
Few-shot Semantic Image Synthesis Using StyleGAN Prior.
CoRR, 2021

Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptation.
Comput. Graph. Forum, 2021

Line2depth: Indoor Depth Estimation from Line Drawings.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

2020
Diversifying Semantic Image Synthesis and Editing via Class- and Layer-wise VAEs.
Comput. Graph. Forum, 2020

2019
Animating landscape: self-supervised learning of decoupled motion and appearance for single-image video synthesis.
ACM Trans. Graph., 2019

2018
Relighting humans: occlusion-aware inverse rendering for full-body human images.
ACM Trans. Graph., 2018

A Computational Design Method for Tucking Axisymmetric Origami Consisting of Triangular Facets.
Symmetry, 2018

Approximating 3D surfaces using generalized waterbomb tessellations.
J. Comput. Des. Eng., 2018

Transferring pose and augmenting background for deep human-image parsing and its applications.
Comput. Vis. Media, 2018

2017
Deep reverse tone mapping.
ACM Trans. Graph., 2017

Semi-Automatic Conversion of 3D Shape into Flat-Foldable Polygonal Model.
Comput. Graph. Forum, 2017

Transferring Pose and Augmenting Background Variation for Deep Human Image Parsing.
Proceedings of the 25th Pacific Conference on Computer Graphics and Applications, 2017

2016
Single Image Weathering via Exemplar Propagation.
Comput. Graph. Forum, 2016

DeepProp: Extracting Deep Features from a Single Image for Edit Propagation.
Comput. Graph. Forum, 2016

2014
Efficient Depth Propagation for Constructing a Layered Depth Image from a Single Image.
Comput. Graph. Forum, 2014

Object Repositioning Based on the Perspective in a Single Image.
Comput. Graph. Forum, 2014

2012
Matting and Compositing for Fresnel Reflection on Wavy Surfaces.
Comput. Graph. Forum, 2012

2011
An interactive design system for pop-up cards with a physical simulation.
Vis. Comput., 2011

2010
An Interactive Design System for Water Flow Stains on Outdoor Images.
Proceedings of the Smart Graphics, 2010


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