Yoshihiro Kanamori

Orcid: 0000-0003-2843-1729

According to our database1, Yoshihiro Kanamori authored at least 57 papers between 2008 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Makeup Prior Models for 3D Facial Makeup Estimation and Applications.
CoRR, 2024

DiffBody: Diffusion-based Pose and Shape Editing of Human Images.
Proceedings of the IEEE/CVF Winter Conference on Applications of Computer Vision, 2024

StyleHumanCLIP: Text-Guided Garment Manipulation for StyleGAN-Human.
Proceedings of the 19th International Joint Conference on Computer Vision, 2024

2023
Age-dependent face diversification via latent space analysis.
Vis. Comput., August, 2023

Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition.
Comput. Graph. Forum, May, 2023

2022
Diversifying detail and appearance in sketch-based face image synthesis.
Vis. Comput., 2022

3D terrain estimation from a single landscape image.
Comput. Animat. Virtual Worlds, 2022

Controlling StyleGANs using rough scribbles via one-shot learning.
Comput. Animat. Virtual Worlds, 2022

2021
Few-shot Semantic Image Synthesis Using StyleGAN Prior.
CoRR, 2021

Relighting Humans in the Wild: Monocular Full-Body Human Relighting with Domain Adaptation.
Comput. Graph. Forum, 2021

Computational design methods for cylindrical and axisymmetric waterbomb tessellations.
Comput. Aided Geom. Des., 2021

Line2depth: Indoor Depth Estimation from Line Drawings.
Proceedings of the 16th International Joint Conference on Computer Vision, 2021

2020
Diversifying Semantic Image Synthesis and Editing via Class- and Layer-wise VAEs.
Comput. Graph. Forum, 2020

2019
Animating landscape: self-supervised learning of decoupled motion and appearance for single-image video synthesis.
ACM Trans. Graph., 2019

Single-View Modeling of Layered Origami with Plausible Outer Shape.
Comput. Graph. Forum, 2019

Flat-Foldability for 1 × n Maps with Square/Diagonal Grid Patterns.
Proceedings of the WALCOM: Algorithms and Computation - 13th International Conference, 2019

2018
Relighting humans: occlusion-aware inverse rendering for full-body human images.
ACM Trans. Graph., 2018

A Computational Design Method for Tucking Axisymmetric Origami Consisting of Triangular Facets.
Symmetry, 2018

Approximating 3D surfaces using generalized waterbomb tessellations.
J. Comput. Des. Eng., 2018

Transferring pose and augmenting background for deep human-image parsing and its applications.
Comput. Vis. Media, 2018

Design and motion analysis of axisymmetric 3D origami with generic six-crease bases.
Comput. Aided Geom. Des., 2018

2017
Deep reverse tone mapping.
ACM Trans. Graph., 2017

Semi-Automatic Conversion of 3D Shape into Flat-Foldable Polygonal Model.
Comput. Graph. Forum, 2017

Transferring Pose and Augmenting Background Variation for Deep Human Image Parsing.
Proceedings of the 25th Pacific Conference on Computer Graphics and Applications, 2017

2016
Image-Based Virtual Try-On System with Garment Reshaping and Color Correction.
Trans. Comput. Sci., 2016

Real-time screen-space liquid rendering with complex refractions.
Comput. Animat. Virtual Worlds, 2016

Single Image Weathering via Exemplar Propagation.
Comput. Graph. Forum, 2016

DeepProp: Extracting Deep Features from a Single Image for Edit Propagation.
Comput. Graph. Forum, 2016

2015
AR based ornament design system for 3D printing.
J. Comput. Des. Eng., 2015

Designing Mini Block Artwork from Colored Mesh.
Proceedings of the Smart Graphics - 13th International Symposium, 2015

2014
Efficient Depth Propagation for Constructing a Layered Depth Image from a Single Image.
Comput. Graph. Forum, 2014

Object Repositioning Based on the Perspective in a Single Image.
Comput. Graph. Forum, 2014

Blocklizer: interactive design of stable mini block artwork.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Image-Based Virtual Fitting System with Garment Image Reshaping.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Generating folding sequences from crease patterns of flat-foldable origami.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

Fast hair collision handling using slice planes.
Proceedings of the Symposium on Interactive 3D Graphics and Games, 2013

A comparative study of region matching based on shape descriptors for coloring hand-drawn animation.
Proceedings of the 28th International Conference on Image and Vision Computing New Zealand, 2013

2012
Animating strings with twisting, tearing and flicking effects.
Comput. Animat. Virtual Worlds, 2012

Wetting Effects in Hair Simulation.
Comput. Graph. Forum, 2012

Matting and Compositing for Fresnel Reflection on Wavy Surfaces.
Comput. Graph. Forum, 2012

Efficiently Modeling 3D Scenes from a Single Image.
IEEE Computer Graphics and Applications, 2012

Region matching with proxy ellipses for coloring hand-drawn animations.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

2011
An interactive design system for pop-up cards with a physical simulation.
Vis. Comput., 2011

An Interactive Design System for Sphericon-Based Geometric Toys Using Conical Voxels.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

Local optimization of distortions in wide-angle images using moving least-squares.
Proceedings of the Spring Conference on Computer Graphics, 2011

An Image-based Hair Styling System Using Layered Texture Pieces.
Proceedings of the 19th Pacific Conference on Computer Graphics and Applications, 2011

Twisting, Tearing and Flicking Effects in String Animations.
Proceedings of the Motion in Games - 4th International Conference, 2011

2010
Chain Shape Matching for Simulating Complex Hairstyles.
Comput. Graph. Forum, 2010

Motion Blur for EWA Surface Splatting.
Comput. Graph. Forum, 2010

Elastic rod simulation by chain shape matching with twisting effect.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

An Interactive Design System for Water Flow Stains on Outdoor Images.
Proceedings of the Smart Graphics, 2010

2009
Deformation and fracturing using adaptive shape matching with stiffness adjustment.
Comput. Animat. Virtual Worlds, 2009

Generating a shoe last shape using Laplacian deformation.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

2008
Real-time Animation of Sand-Water Interaction.
Comput. Graph. Forum, 2008

GPU-based Fast Ray Casting for a Large Number of Metaballs.
Comput. Graph. Forum, 2008

Eccentric radial basis functions and the applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Eccentric radial basis functions and its applications.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008


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