Yukio Fukui

According to our database1, Yukio Fukui authored at least 51 papers between 1992 and 2016.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2016
Image-Based Virtual Try-On System with Garment Reshaping and Color Correction.
Trans. Comput. Sci., 2016

2015
AR based ornament design system for 3D printing.
J. Comput. Des. Eng., 2015

Script language for appliances that utilizes a blind's cellphone as a talking interface.
Proceedings of the IEEE International Conference on Consumer Electronics, 2015

2014
Efficient Depth Propagation for Constructing a Layered Depth Image from a Single Image.
Comput. Graph. Forum, 2014

Object Repositioning Based on the Perspective in a Single Image.
Comput. Graph. Forum, 2014

Blocklizer: interactive design of stable mini block artwork.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

A cost-effective solution for realizing talking appliances for the visually impaired.
Proceedings of the IEEE International Conference on Consumer Electronics, 2014

Image-Based Virtual Fitting System with Garment Image Reshaping.
Proceedings of the 2014 International Conference on Cyberworlds, 2014

2013
Generating folding sequences from crease patterns of flat-foldable origami.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
Matting and Compositing for Fresnel Reflection on Wavy Surfaces.
Comput. Graph. Forum, 2012

Efficiently Modeling 3D Scenes from a Single Image.
IEEE Computer Graphics and Applications, 2012

2011
An interactive design system for pop-up cards with a physical simulation.
Vis. Comput., 2011

An Interactive Design System for Sphericon-Based Geometric Toys Using Conical Voxels.
Proceedings of the Smart Graphics - 11th International Symposium, 2011

An Image-based Hair Styling System Using Layered Texture Pieces.
Proceedings of the 19th Pacific Conference on Computer Graphics and Applications, 2011

2010
Shape alignment and shape orientation analysis-based 3D shape retrieval system.
Multim. Syst., 2010

A 3D shape classifier with neural network supervision.
Int. J. Comput. Appl. Technol., 2010

An Interactive Design System for Water Flow Stains on Outdoor Images.
Proceedings of the Smart Graphics, 2010

A Film Balloon Design System Integrated with Shell Element Simulation.
Proceedings of the 31st Annual Conference of the European Association for Computer Graphics, 2010

2009
Generating a shoe last shape using Laplacian deformation.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

Introducing recognition ratios for urban traffic flow simulation in virtual cities.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

A Rendering Method for 3D Origami Models Using Face Overlapping Relations.
Proceedings of the Smart Graphics, 9th International Symposium, SG 2009, Salamanca, 2009

2008
A New 3D Shape Retrieval Method Using Spherical Healpix.
J. Inf. Process., 2008

Multiresolution wavelet analysis of shape orientation for 3d shape retrieval.
Proceedings of the 1st ACM SIGMM International Conference on Multimedia Information Retrieval, 2008

Urban Traffic Signal Control Based on Distributed Constraint Satisfaction.
Proceedings of the 41st Hawaii International International Conference on Systems Science (HICSS-41 2008), 2008

2007
Basic Experimental Verification of Grasping Information Interface Concept, Grasping Force Increases in Precise Periods.
Proceedings of the Human Interface and the Management of Information. Methods, 2007

Development of Fingertip Type Non-grounding Force Feedback Display.
Proceedings of the Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2007

2005
Estimation of anatomical landmark positions from model of 3-dimensional foot by the FFD method.
Syst. Comput. Jpn., 2005

An innovative non-grounding haptic interface 'GyroCubeSensuous' displaying illusion sensation of push, pull and lift.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Development of a Force and Torque Hybrid Display.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

2004
A Concept of Grasping Information Interface for Remote Pointing Task.
Proceedings of the 2004 IEEE International Conference on Robotics and Automation, 2004

Generating Autonomous Time-Varying Virtual Cities.
Proceedings of the 3rd International Conference on Cyberworlds (CW 2004), 2004

Updating Building Layouts of Time-Varying Virtual Cities.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

2003
Effective Output Patterns for Torque Display.
Proceedings of the Online Proceeding of the 13th International Conference on Artificial Reality and Telexistence, 2003

A Rearrangement System for Floor Layouts based on Case-based Reasoning and Constraint Satisfaction.
Proceedings of the 21st IASTED International Multi-Conference on Applied Informatics (AI 2003), 2003

2002
Surgical Skill Evaluation by Force Data for Endoscopic Sinus Surgery Training System.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2002

2001
Soft Initiation in HyperMirror-III.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001

A training system for endoscopic sinus surgery with skill evaluation.
Proceedings of the CARS 2001. Computer Assisted Radiology and Surgery. Proceedings of the 15th International Congress and Exhibition, 2001

2000
The sense of physically crossing paths: creating a soft initiation in HyperMirror communication.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

1999
Human shape recognition performance for 3D tactile display.
IEEE Trans. Syst. Man Cybern. Part A, 1999

Real-time 3-D model-based navigation system for endoscopic paranasal sinus surgery.
IEEE Trans. Biomed. Eng., 1999

1998
Shape identification performance and pin-matrix density in a three-dimensional tactile display.
Syst. Comput. Jpn., 1998

Plane-shape perception using point-contact type force feedback device.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

1997
A study on Force Feed-back Device Using 6 D.O.F Cartesian Robot (Adaptive control method for human spatial movement).
J. Robotics Mechatronics, 1997

Recognition by Inconsistent Information from Visual and Haptic Interface.
J. Robotics Mechatronics, 1997

Shape identification performance and pin-matrix density in a 3 dimensional tactile display.
Proceedings of the 1997 Virtual Reality Annual International Symposium, 1997

Feature based haptic rendering: architecture, protocol, and application.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

Operatability Evaluation of a Computer Navigation System for Endoscopic Sinus Surgery.
Proceedings of the Design of Computing Systems: Cognitive Considerations, 1997

1995
Development of 3D-input device using adaptive control.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

1993
A Direkt Deformation Method.
Proceedings of the IEEE Virtual Reality Annual International Symposium, 1993

1992
Edge tracing of virtual shape using input device with force feedback.
Syst. Comput. Jpn., 1992

Difference in Recognition of Optical Illusion Using Visual and Tactual Sense.
J. Robotics Mechatronics, 1992


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