Yukihiro Matsubara

According to our database1, Yukihiro Matsubara authored at least 23 papers between 1994 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2023
Development of a chatbot system based on learning and discussion status in pair work.
Proceedings of the 14th IIAI International Congress on Advanced Applied Informatics, 2023

Design of VR classroom toward Kansei engineering analysis.
Proceedings of the 14th IIAI International Congress on Advanced Applied Informatics, 2023

Proposal of a correct driving operation support system using VR and eye tracking technology.
Proceedings of the 14th IIAI International Congress on Advanced Applied Informatics, 2023

2022
Effects of Pairing Methods Based on Digital Textbook Logs and Learner Artifacts in Conceptual Modeling Exercises.
Int. J. Distance Educ. Technol., 2022

Visualizing learners' level of understanding of lecture using digital text book system.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

Development and evaluation of car training system using VR and eye tracking technology.
Proceedings of the 12th International Congress on Advanced Applied Informatics, 2022

2017
Measurement of Surface and Virtual Prototyping for Kansei Engineering.
Proceedings of the Advances in Affective and Pleasurable Design, 2017

2011
Kansei Analysis of the Japanese Residential Garden and Development of a Low-Cost Virtual Reality Kansei Engineering System for Gardens.
Adv. Hum. Comput. Interact., 2011

Learning by body action: A virtual environment for refraction of light.
Proceedings of the IEEE International Conference on Information Reuse and Integration, 2011

2007
A Study on Building of Japanese History Ontology Aiming at Learning Support.
Proceedings of the Supporting Learning Flow through Integrative Technologies, 2007

Virtual Laboratory with Force Feedback Device for Physics Collaborative Learning using Lever Content.
Proceedings of the 7th IEEE International Conference on Advanced Learning Technologies, 2007

2006
Developing a VR-based Projectile System using Haptic Device for Learning Physics.
Proceedings of the Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding, 2006

2005
VR-Based Dynamics Learning System Using Haptic Device and Its Evaluation.
Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies, 2005

Kansei engineering for design of basic 3D rectangular.
Proceedings of the 2005 International Conference on Active Media Technology, 2005

Extraction of relationship among Kansei words by expert system using rough set analysis.
Proceedings of the 2005 International Conference on Active Media Technology, 2005

A Study on Effective Comprehension Support by Assortment of Multiple Comprehension Support Methods.
Proceedings of the Artificial Intelligence in Education, 2005

2003
Application of Group Method of Data Handling to Virtual Environment Simulator.
Proceedings of the ICEIS 2003, 2003

2002
Development of virtual learning environment for discovery learning in school education.
Syst. Comput. Jpn., 2002

VR-Based Interactive Learning Environment for Power Plant Operator.
Proceedings of the International Conference on Computers in Education, 2002

2001
Distance Learning by Video Conference System.
Proceedings of the Networking the Learner: Computers in Education, 2001

1996
Motivation System and Human Model for Intelligent Tutoring.
Proceedings of the Intelligent Tutoring Systems, Third International Conference, 1996

1995
arboART: ART based hierarchical clustering and its application to questionnaire data analysis.
Proceedings of International Conference on Neural Networks (ICNN'95), Perth, WA, Australia, November 27, 1995

1994
Self-Organizing Neural Networks in Kansei Engineering Expert System.
Proceedings of the Eleventh European Conference on Artificial Intelligence, 1994


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